// Various gore actors
actor HHBlood : Blood Replaces Blood {
	Mass 5
	+NOBLOCKMAP
	+NOTELEPORT
	+CLIENTSIDEONLY
	+FORCEXYBILLBOARD
	States {
	Spawn:
		BLUD C 0 
		BLUD C 8 A_SpawnItemEx("ActorHit", 0, 0, 0, 0, 0, 0, 0, 128, 0)
		BLUD BA 8
		Stop
	Spray:
		SPRY ABCDEF 3
		SPRY G 2
		Stop
	}
}

actor HHBlood2 : Blood  {
	Mass 5
	+NOBLOCKMAP
	+NOTELEPORT
	+CLIENTSIDEONLY
	+FORCEXYBILLBOARD
	States {
	Spawn:
		BLUD CCCC 0 A_SpawnItemEx("HHBlood3",random(-5,5),random(-5,5),random(-8,8),random(-1,1),random(-1,1),random(-1,1),0,128,50)
		BLUD C 8 
		BLUD BA 8
		Stop
	Spray:
		SPRY ABCDEF 3
		SPRY G 2
		Stop
	}
}

actor HHBlood3 : Blood  {
	Mass 5
	+NOBLOCKMAP
	+NOTELEPORT
	+CLIENTSIDEONLY
	+FORCEXYBILLBOARD
	scale 0.75
	States {
	Spawn:
		BLUD C 8 
		BLUD BA 8
		Stop
	Spray:
		SPRY ABCDEF 3
		SPRY G 2
		Stop
	}
}

actor ActorHit {
	radius 1
	height 1
	+noclip
	States {
	Spawn:
		TNT1 A 0
		TNT1 A 1 A_PlaySound("bullet/flesh")
		stop
	}
}