===========================================================================================================================================================
Title                   : All Out War 2.3: Nasty Dogs
Filename                : aow2.3_code_rxxxxxx.pk3
Author                  : Gaturra (discord: Gaturra#8745)
Discord server          : https://discord.gg/mQpv5nHp

Original Release date   : 2022/04/18 (v0.1)
Version r230122 (2023/01/22)
		- Beacons can cause damage from outside buildings.
		- Mechs plasma cannon resistence increased.
		- Plasma cannon decay can disarm mines.
		- Mine damage is not affected by armor type.
		- C4 mines and grenades now does mine damage type.
		- Terminals take exactly 3x damage from all sources in SD.
		- Cryo archer (former chrono) cost less 100 and deals more damage.
		- Credits per tib refined raised for the team.
		- Titan weapons are now improved to be a demolisher mech.
		- Team boost is kept when being promoted.
		- You gain less hp per rank. (zeta_rankmode 1)
		- Mastodon stomp range was reworked.
		- Firepower upgraded dont affect mines anymore.
		- Mines does not explode on its own team while being disarmed.
		- Wolverine pickup had its scale fixed.
		- Menus now properly calculate the discount.
		- Fixed crates duplicated announcers and improved them.
		- New time warp crate comes to replace fatigue as bad crate.
		- Harvesters cannot commit suicide with tiberium now.
		- Beacons being disarmed too fast with remover gun.
		- Plasma cannon now cause energy based damage only.
		- Plasma rifle causing wrong damage type.
		- Ammo regens now properly regen karasawa and cryobow ammo.
		- Adjusted grenade launcher firing when close to walls.
		- Added changelog in game.
		- Ice type damage included.
		- Zandronum bots can choose more classes.
		- Added debug map.
		- Moon gravity crate was completely reworked.
		- Mechs gravity was increased by 75%.
		- Burning corpses does not cause special type damage anymore.
		- StealthKnife damage type renamed to Knife.
		- aow23 (immortal kombat) Now have side alleys.
Version r260412 (2026/04/12)
		- Submachinegun ammo capacity increased from 30 to 60.
		- Machinegun ammo capacity increased from 30 to 45.
		- Handgun ammo capacity increased from 16 to 18.
		- Slightly increased player movement speed while Gattling gun is spinning (reload key).
		- Tiberium autorifle and Combustion autorifle can now use altfire even without their respective classes (4 projectiles without class and 6 with class).
		- Combustion autorifle is no longer removed after resign.
		- Sniperrifle and Sniperrifle (weak) are now merged, (Picking up a weak sniper rifle while you have the sniper class will give you the non-weak version).
		- Missile launcher altfire interface has been improved, making it easier to use.
		- Berserk powerup now correctly displays its timer on the HUD.
		- Berserk and Iron Curtain will no longer blind you, visuals adjusted to maintain visibility during use.

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* What is new about the tiberium system *

		Tiberium now reward players who don't die and also don't give to your team an absurd amount of credits.
		Continuously harvesting without dying increase the credits and experience.
		Your team does not gain a fixed amount when a tiberium is refined, now the value given to the team is divided equally among all team members, up to a minimum value if the value is too low, your own bonus increases this value as well.
		Also resigning your class don't take away your bonus, so you can freely switch from harvest to adv harvest without loss.

===========================================================================================================================================================
* What is included *

                                            - Edits -
		                  -Rearranged weapon slots
						  -More effective armor grades
						  -Classic player speed (like aow_omega_r2539)
						  -Submachinegun primary and secondary fire is back (like aow_omega_r2539)
						  -Karasawa primary and secondary fire now works as in its previous versions (aow_2.1)
						  -Obelisk trails
						  
						                    - Weapons -
						  -Knife                                                 (same as before but dropable)
						  -Handgun                                               (reloadable, more accurady and deals more damage)
						  -Lightsaber                                            (available from crate)
						  -BFG 2704                                              (available from crate)
						  -Melee attacks                                         (for melee weapons)
						  -Reload animations                                     (for many of them)
						  -Fast switching                                        (weapons can be selected and switched while reloading faster)
						  
						                    - Balance -
						  > In order to keep balance, each class will have a bonus with their main weapon:
						      - Gunman                : better fire rate and accuracy
						      - Double shotgunner     : faster reloading, altfire
							  - Machinegunner         : burst fire (altfire)
							  - Minigunner            : can spin the gatling gun without firing bullets (reload key)
							  - Rocket soldier        : altfire and faster reloading
							  - Artillery soldier     : faster reloading
							  - Shock trooper         : altfire
							  - Karasawa soldier      : extra altfire mode (reload key)
							  - Stealth assassin      : can deal damage through walls
							  - Demoliotion expert    : can deactivate remote c4 charges with the USE key
							  - Tiberium autorifle    : better ammo capacity, 6 projectiles per altfire instead 4
							  - Combustion auto rifle : better ammo capacity, 6 projectiles per altfire instead 4
							  - Field medic           : faster regeneration
							  - Commando              : same as minigunner, rocket soldier and gauss gunner
						  
						  

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* Load order / Requirements *
                                            - aow2.3_music_rxxxxxx.pk3
                                            - aow2.3_maps_rxxxxxx.pk3
											- aow2.3_data_rxxxxxx.pk3
											- aow2.3_code_rxxxxxx.pk3
											- aow2.3_patch_rxxxxxx.pk3

===========================================================================================================================================================
* Creepers / Trolls *
                                            - EnragedMarine                  : good job copying my server config
											- Beton                          : known server impersonator
											- Edy pagarza                    : known troll
											- Lebben                         : server crasher, bug exploiter and ban evader
											- Demented terminator            : harasser

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* Supporters *
											- Roedor Gris
											- Bruno the dark cowboy
                                            - Deimos/Z/
                                            - Barney the dinosaur
											- SeshieX
											- ToxicFlash23
											- Comp_Exotic
											- The_Player
											- Element
											- guywolf
											- Xindage
											
Thank you too all of you who have stuck by my side and helped in this project !!
===========================================================================================================================================================
* Copyright / Permissions *

The purpose of this mod is to bring back some features from classic aow versions


                                            - special thanks to:
					      - AOW Team
	                      - Demy Veronika                                       : AOW 2.1 creator
                          - JD                                                  : AOW 2.2 creator
 
                                            - About project -
						  - Handgun                                             : fire sprites: Realm667, sounds: doom 3, reload animation and code by Gaturra
						  - SMG                                                 : Sprites by aow team, animation and code by Gaturra
						  - Machinegun                                          : Sprites and code by Gaturra
						  - Lightsaber                                          : Sprites and code by Gaturra
						  - Missile launcher                                    : Sounds from Doom 2016, Sprites and code by Gaturra
						  - Artillery cannon                                    : Sprites and code by Gaturra
						  - Double shotgun                                      : Sprites by Lucas Kord, sounds from Doom 3, animation and code by Gaturra
						  - Shock rifle                                         : tesla cannon sprites from realm667
						  
						                    - About music -
						  - Startup music                                          : March to doom from Renegade X
                                       
                                            - About hairless dogs -
						  - Sorry, no time for those fuckers
						  
						                    - FAQ -
                          > Who is HDAN?
						    - HDAN is not a name, it stands for "Hairless Dogs Are Nasty"
							



You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

