// Texture definitions generated by SLADE3
// on Tue Nov 22 19:33:31 2016

Sprite SHTFA0, 44, 31
{
	Offset -141, -95
	Patch SHTFA0, 0, 0
	{
		Translation "1:2=61:62", "3:3=25:25", "4:4=1:1", "5:8=32:38", "9:12=217:222", "13:14=79:80", "15:15=255:255", "16:32=96:104", "33:44=105:111", "45:47=238:239", "48:62=41:48", "63:79=49:60", "80:95=3:15", "96:111=16:31", "112:127=144:159", "128:143=64:79", "144:151=248:255", "152:159=209:216", "160:167=129:138", "168:175=224:227", "176:191=228:239", "192:199=192:196", "200:207=197:204", "208:210=40:42", "211:214=160:162", "215:223=163:166", "224:231=128:131", "232:235=167:168", "236:237=254:255", "238:239=59:60", "240:246=204:207", "248:248=162:162", "249:249=130:130", "250:254=176:185"
	}
}

Sprite SHTFB0, 54, 44
{
	Offset -136, -86
	Patch SHTFB0, 0, 0
	{
		Translation "1:2=61:62", "3:3=25:25", "4:4=1:1", "5:8=32:38", "9:12=217:222", "13:14=79:80", "15:15=255:255", "16:32=96:104", "33:44=105:111", "45:47=238:239", "48:62=41:48", "63:79=49:60", "80:95=3:15", "96:111=16:31", "112:127=144:159", "128:143=64:79", "144:151=248:255", "152:159=209:216", "160:167=129:138", "168:175=224:227", "176:191=228:239", "192:199=192:196", "200:207=197:204", "208:210=40:42", "211:214=160:162", "215:223=163:166", "224:231=128:131", "232:235=167:168", "236:237=254:255", "238:239=59:60", "240:246=204:207", "248:248=162:162", "249:249=130:130", "250:254=176:185"
	}
}

// End of texture definitions
