//Maurice

characters/Maurice/MAURTAUNT1 "sounds/MAURHT.ogg"
characters/Maurice/MAURTAUNT2 "sounds/MAURA2.ogg"
characters/Maurice/MAURTAUNT3 "sounds/MAURA1.ogg"
characters/Maurice/MAURTAUNT4 "sounds/MAURH2.ogg"
characters/Maurice/MAURTAUNT5 "sounds/MAURWI.ogg"

characters/Maurice/HURT1 "sounds/MAURB2.ogg"
characters/Maurice/HURT2 "sounds/MAURH1.ogg"
characters/Maurice/DEAD1 "sounds/MAURLS.ogg"
characters/Maurice/DEAD2 "sounds/MAURGL.ogg"

$random characters/Maurice/Taunt
{
characters/Maurice/MAURTAUNT1
characters/Maurice/MAURTAUNT2
characters/Maurice/MAURTAUNT3
characters/Maurice/MAURTAUNT4
characters/Maurice/MAURTAUNT5
}

$random characters/Maurice/Hurt
{
characters/Maurice/HURT1
characters/Maurice/HURT2
characters/Maurice/MAURTAUNT4
}

$random characters/Maurice/Dead
{
characters/Maurice/DEAD1
characters/Maurice/DEAD2
}

$playeralias	"Maurice"	male	*death		characters/Maurice/Dead
$playeralias	"Maurice"	male	*xdeath		characters/Maurice/MAURTAUNT5
$playeralias	"Maurice"	male	*gibbed		characters/Maurice/MAURTAUNT5
$playeralias	"Maurice"	male	*pain100	characters/Maurice/Hurt
$playeralias	"Maurice"	male	*pain75		characters/Maurice/Hurt
$playeralias	"Maurice"	male	*pain50		characters/Maurice/Hurt
$playeralias	"Maurice"	male	*pain25		characters/Maurice/Hurt
$playeralias	"Maurice"	male	*grunt		characters/Peppino/usefail
$playeralias	"Maurice"	male	*land		characters/Peppino/usefail
$playeralias	"Maurice"	male	*usefail	characters/Peppino/usefail
$playeralias	"Maurice"	male	*jump		characters/Peppino/jump
$playeralias 	"Maurice" 	male 	*taunt 		characters/Maurice/Taunt

// The Kid

characters/TheKid/T1 "Sounds/IWBTGTAUNT4.wav"
characters/TheKid/T3 "Sounds/IWBTGTAUNT1.ogg"
characters/TheKid/T4 "Sounds/IWBTGTAUNT3.ogg"
characters/TheKid/T5 "Sounds/IWBTGyeah.ogg"
characters/TheKid/T6 "Sounds/IWBTGLetsgo.ogg"
characters/TheKid/T7 "Sounds/IWBTGYeah1.ogg"
characters/TheKid/T2 "Sounds/IWBTGwahoo.ogg"
characters/TheKid/T9 "Sounds/IWBTGWoah5.ogg"


characters/TheKid/TrueDeath "Sounds/THKDDEDLOL.ogg"

characters/TheKid/Jump "Sounds/IWBTGJUMP1.wav"
characters/TheKid/Jump2 "Sounds/IWBTGJUMP2.wav"

characters/TheKid/H1 "Sounds/IWBTGBalance2.ogg"
characters/TheKid/H2 "Sounds/IWBTGBalance1.ogg"
characters/TheKid/H3 "Sounds/IWBTGOw1.ogg"
characters/TheKid/H4 "Sounds/IWBTGwoah.ogg"
characters/TheKid/H5 "Sounds/IWBTGwhat6.ogg"
characters/TheKid/H6 "Sounds/IWBTGwhat5.ogg"
characters/TheKid/H7 "Sounds/IWBTGwhat4.ogg"
characters/TheKid/H9 "Sounds/IWBTGNo2.ogg"
characters/TheKid/H10 "Sounds/IWBTGNo1.ogg"
characters/TheKid/H11 "Sounds/IWBTGLand4.ogg"
characters/TheKid/H12 "Sounds/IWBTGLand2.ogg"
characters/TheKid/H13 "Sounds/IWBTGLand1.ogg"
characters/TheKid/H14 "Sounds/IWBTGwhat3.ogg"
characters/TheKid/H15 "Sounds/IWBTGwhat1.ogg"

$random characters/TheKid/Hit1
{
characters/TheKid/H1
characters/TheKid/H2
characters/TheKid/H12
characters/TheKid/H11
characters/TheKid/H4
}

$random characters/TheKid/Hit2
{
characters/TheKid/H1
characters/TheKid/H2
characters/TheKid/H12
characters/TheKid/H11
characters/TheKid/H4
characters/TheKid/H3
characters/TheKid/H9
}

$random characters/TheKid/Hit3
{
characters/TheKid/H15
characters/TheKid/H14
characters/TheKid/H9
characters/TheKid/H7
characters/TheKid/H5
characters/TheKid/T9
characters/TheKid/H6
characters/TheKid/H10
}

$random characters/TheKid/Taunt
{
characters/TheKid/T1
characters/TheKid/T2
characters/TheKid/T3
characters/TheKid/T5
characters/TheKid/T4
characters/TheKid/T7
}

$playeralias	"The Kid"	male	*death		characters/TheKid/TrueDeath
$playeralias	"The Kid"	male	*xdeath		characters/TheKid/TrueDeath
$playeralias	"The Kid"	male	*gibbed		characters/TheKid/TrueDeath
$playeralias	"The Kid"	male	*pain100	characters/TheKid/Hit3
$playeralias	"The Kid"	male	*pain75		characters/TheKid/Hit2
$playeralias	"The Kid"	male	*pain50		characters/TheKid/Hit2
$playeralias	"The Kid"	male	*pain25		characters/TheKid/Hit1
$playeralias	"The Kid"	male	*grunt		characters/TheKid/Jump
$playeralias	"The Kid"	male	*land		characters/TheKid/Jump
$playeralias	"The Kid"	male	*usefail	characters/TheKid/Jump
$playeralias	"The Kid"	male	*jump		characters/TheKid/Jump2
$playeralias 	"The Kid" 	male 	*taunt 		characters/TheKid/Taunt

//Caleb

Caleb/T1 CALKTN10
Caleb/T2 CALKTN24
Caleb/T3 CALKTNT4
Caleb/T4 CALKTNT5
Caleb/T5 KILLELE1
Caleb/T6 KILLPAR2
Caleb/T7 CALTNT2
Caleb/T9 CALKTN13
Caleb/T10 CALBTUN9
Caleb/T11 CALBTUND
Caleb/T12 CALKNTR2
Caleb/T13 IDLE3_CAL

$random characters/Caleb/taunt
{
Caleb/T1
Caleb/T2
Caleb/T3
Caleb/T4
Caleb/T5
Caleb/T6
Caleb/T7
Caleb/T9
Caleb/T10
Caleb/T11
Caleb/T12
Caleb/T13
}

$playeralias "Caleb" male *taunt characters/Caleb/taunt
$playeralias "Caleb" female *taunt characters/Caleb/taunt

//Bumpy Killer

$playeralias "Bumpy Killer" male *pain100 characters/NERD/pain
$playeralias "Bumpy Killer" male *pain75 characters/NERD/pain
$playeralias "Bumpy Killer" male *pain50 characters/NERD/pain
$playeralias "Bumpy Killer" male *pain25 characters/NERD/pain
$playeralias "Bumpy Killer" male *death characters/NERD/death
$playeralias "Bumpy Killer" male *xdeath characters/NERD/death
$playeralias "Bumpy Killer" male *gibbed characters/NERD/death
$playeralias "Bumpy Killer" male *taunt characters/NERD/taunt1
$playeralias "Bumpy Killer" female *taunt characters/NERD/taunt1
$playeralias "Bumpy Killer" other *taunt characters/NERD/taunt1
$playersound	"Bumpy Killer"	male	*grunt		NERDOOF
$playersound	"Bumpy Killer"	male	*land		NERDOOF
$playersound	"Bumpy Killer"	male	*usefail	NERDNWAY

//Problem Sleuth

characters/sleuth/taunt "sounds/PS/SleuthTaunt.ogg"
characters/sleuth/die "sounds/PS/SleuthDeath.ogg"
characters/sleuth/usefail "sounds/PS/SleuthUseFail.ogg"

characters/sleuth/step1 "sounds/PS/SleuthStep1.ogg"
characters/sleuth/step2 "sounds/PS/SleuthStep2.ogg"
characters/sleuth/step3 "sounds/PS/SleuthStep3.ogg"

$random characters/sleuth/step {
characters/sleuth/step1
characters/sleuth/step2
characters/sleuth/step3
}

$playeralias	"Problem Sleuth"	male	*taunt	    characters/sleuth/taunt
$playeralias	"Problem Sleuth"	male	*grunt		characters/sleuth/usefail
$playeralias	"Problem Sleuth"	male	*jump		"NOSOUND"
$playeralias	"Problem Sleuth"	male	*usefail	characters/sleuth/usefail
$playeralias	"Problem Sleuth"	male	*gibbed		characters/sleuth/die
$playeralias	"Problem Sleuth"	male	*death		characters/sleuth/die
$playeralias	"Problem Sleuth"	male	*xdeath		characters/sleuth/die
$playeralias 	"Problem Sleuth" 	male 	*land		characters/sleuth/step
$playeralias    "Problem Sleuth"	male 	*oof        "NOSOUND"
$playeralias 	"Problem Sleuth" 	male *pain100 		characters/sleuth/step
$playeralias 	"Problem Sleuth" 	male *pain75 		characters/sleuth/step
$playeralias 	"Problem Sleuth" 	male *pain50 		characters/sleuth/step
$playeralias 	"Problem Sleuth" 	male *pain25 		characters/sleuth/step

// Evil Homer

characters/UltHomer/taunt1 HMTAUNT
characters/UltHomer/taunt2 HMTAUNT2
characters/UltHomer/taunt3 HMTAUNT3
characters/UltHomer/taunt4 HMTAUNT4
characters/UltHomer/taunt5 HMTAUNT5

$random characters/UltHomer/taunt 
{ 
characters/UltHomer/taunt1 characters/UltHomer/taunt2 characters/UltHomer/taunt3 characters/UltHomer/taunt4 characters/UltHomer/taunt5
}

$playeralias "Evil Homer" male *taunt characters/UltHomer/taunt


// NESAVGN

nesvgn/taunt1 MAVGNA
nesvgn/taunt3 MAVGNC
nesvgn/taunt4 MAVGND
nesvgn/taunt5 MAVGNE
nesvgn/taunt6 MAVGNF

$random characters/nesvgn/taunt 
{ 
nesvgn/taunt4
}

$playeralias "Retro AVGN" male *taunt characters/nesvgn/taunt 

//Chubby Kyuteru

characters/chubby1 "sounds/Chubby/CHUBBY1.ogg"
characters/chubby2 "sounds/Chubby/CHUBBY2.ogg"
characters/chubby3 "sounds/Chubby/CHUBBY3.ogg"
characters/chubby4 "sounds/Chubby/CHUBBY4.ogg"
characters/chubby5 "sounds/Chubby/CHUBBY5.ogg"
characters/chubby6 "sounds/Chubby/CHUBBY6.ogg"
characters/chubby7 "sounds/Chubby/CHUBBY7.ogg"
characters/chubby8 "sounds/Chubby/CHUBBY8.ogg"
characters/chubby9 "sounds/Chubby/CHUBBY9.ogg"
characters/chubby10 "sounds/Chubby/CHUBBY10.ogg"
characters/chubby12 "sounds/Chubby/CHUBBY12.ogg"
characters/chubby13 "sounds/Chubby/CHUBBY13.ogg"
characters/chubby15 "sounds/Chubby/CHUBBY15.ogg"
characters/chubby17 "sounds/Chubby/CHUBBY17.ogg"
characters/chubby18 "sounds/Chubby/CHUBBY18.ogg"
characters/chubby19 "sounds/Chubby/CHUBBY19.ogg"
characters/chubby21 "sounds/Chubby/CHUBBY21.ogg"
characters/chubby22 "sounds/Chubby/CHUBBY22.ogg"
characters/chubby23 "sounds/Chubby/CHUBBY23.ogg"
characters/chubby24 "sounds/Chubby/CHUBBY24.ogg"
characters/chubby25 "sounds/Chubby/CHUBBY25.ogg"
characters/chubby26 "sounds/Chubby/CHUBBY26.ogg"
characters/chubby27 "sounds/Chubby/CHUBBY27.ogg"

$random characters/chubbytaunt 
{
characters/chubby7
characters/chubby22
characters/chubby27
characters/chubby15
characters/chubby10
characters/chubby12
characters/chubby23
characters/chubby10
characters/chubby12
characters/chubby12
characters/chubby12
characters/chubby23
characters/chubby10
characters/chubby12
characters/chubby23
characters/chubby10
characters/chubby12
characters/chubby23
}

$random characters/chubbydeath
{
characters/chubby18
characters/chubby5
characters/chubby13
}

$random characters/chubbybigpain
{
characters/chubby24
characters/chubby25
characters/chubby2
characters/chubby3
}

$random characters/chubbypain
{
characters/chubby6
characters/chubby17
characters/chubby4
characters/chubby26
characters/chubby21
characters/chubby21
characters/chubby21
}

$random characters/chubbyjump
{
characters/chubby1
}

$random characters/chubbygrunt
{
characters/chubby6
}

$random characters/chubbyusefail
{
characters/chubby8
characters/chubby9
characters/chubby19
}

$playeralias "Chub Kyuteru" female *taunt characters/chubbytaunt
$playeralias "Chub Kyuteru" female *pain100 characters/chubbybigpain
$playeralias "Chub Kyuteru" female *pain75 characters/chubbybigpain
$playeralias "Chub Kyuteru" female *pain50 characters/chubbypain
$playeralias "Chub Kyuteru" female *pain25 characters/chubbypain
$playeralias "Chub Kyuteru" female *death characters/chubbydeath
$playeralias "Chub Kyuteru"	female	*grunt		characters/chubbygrunt
$playeralias "Chub Kyuteru"	female	*jump		characters/stupidrat/jellywiggle
$playeralias "Chub Kyuteru"	female	*usefail	characters/chubbyusefail
$playeralias "Chub Kyuteru"	female	*gibbed		characters/chubbydeath
$playeralias "Chub Kyuteru"	female	*xdeath		characters/chubbydeath
$playeralias "Chub Kyuteru" female 	*land		"NOSOUND"
$playeralias "Chub Kyuteru"	female 	*oof        characters/chubbygrunt

//Tinky Winky

characters/tink1 "sounds/TinkWinkStinkPink/T1NKyusefail.ogg"
characters/tink2 "sounds/TinkWinkStinkPink/T1NKylunge1.ogg"
characters/tink3 "sounds/TinkWinkStinkPink/T1NKylunge2.ogg"
characters/tink4 "sounds/TinkWinkStinkPink/T1NKylunge3.ogg"
characters/tink5 "sounds/TinkWinkStinkPink/T1NKylunge4.ogg"

$random characters/tink
{
characters/tink2 
characters/tink3 
characters/tink4 
characters/tink5
}

$playeralias "Tinky Winky" male *taunt characters/tink1 
$playeralias "Tinky Winky" male *pain100 characters/tink
$playeralias "Tinky Winky" male *pain75 characters/tink
$playeralias "Tinky Winky" male *pain50 characters/tink
$playeralias "Tinky Winky" male *pain25 characters/tink
$playeralias "Tinky Winky" male *death characters/tink
$playeralias "Tinky Winky" male	*grunt		characters/tink1 
$playeralias "Tinky Winky" male	*jump		characters/tink1 
$playeralias "Tinky Winky" male	*usefail	characters/tink1 
$playeralias "Tinky Winky" male	*gibbed		characters/tink
$playeralias "Tinky Winky" male	*xdeath		characters/tink
$playeralias "Tinky Winky" male 	*land		"NOSOUND"
$playeralias "Tinky Winky" male 	*oof        "NOSOUND" 

// Vort 

vort/pain1 "Sounds/Vort/pain1.ogg"
vort/pain2 "Sounds/Vort/pain2.ogg"
vort/pain3 "Sounds/Vort/die1.ogg"
vort/pain4 "Sounds/Vort/die2.ogg"
vort/hello1 "Sounds/Vort/alert1.ogg"
vort/hello3 "Sounds/Vort/alert3.ogg"
vort/hello4 "Sounds/Vort/alert4.ogg"
vort/hello5 "Sounds/Vort/word1.ogg"
vort/hello6 "Sounds/Vort/word2.ogg"
vort/hello7 "Sounds/Vort/word3.ogg"
vort/hello8 "Sounds/Vort/word4.ogg"
vort/hello9 "Sounds/Vort/word5.ogg"
vort/hello10 "Sounds/Vort/word6.ogg"
vort/hello11 "Sounds/Vort/word7.ogg"

$random vort/taunt
{
vort/hello5
vort/hello6
vort/hello7
vort/hello8
vort/hello9
vort/hello10
vort/hello11
}

$random vort/pain
{
vort/pain1
vort/pain2
}


$random vort/die
{
vort/pain3
vort/pain4
}

$random vort/wordswordswords
{
vort/hello1
vort/hello3
vort/hello4
}

$playeralias 	"Vortigaunt" 	male 	*taunt 		vort/taunt
$playeralias	"Vortigaunt"	male	*death		vort/die
$playersound	"Vortigaunt"	male	*xdeath		vort/die
$playersound	"Vortigaunt"	male	*gibbed		vort/die
$playersound	"Vortigaunt"	male	*pain100	vort/pain
$playersound	"Vortigaunt"	male	*pain75		vort/pain
$playersound	"Vortigaunt"	male	*pain50		vort/pain
$playersound	"Vortigaunt"	male	*pain25		vort/pain
$playeralias "Vortigaunt" male	*grunt		vort/wordswordswords
$playeralias "Vortigaunt" male	*jump		vort/wordswordswords
$playeralias "Vortigaunt" male	*usefail	vort/wordswordswords 
$playeralias "Vortigaunt" male 	*land		"NOSOUND"
$playeralias "Vortigaunt" male 	*oof        "NOSOUND" 

$playeralias	"Kyuteur"	male	*death		characters/JdG/Death
$playeralias	"Kyuteur"	male	*xdeath		characters/JdG/XDeath
$playeralias	"Kyuteur"	male	*gibbed		characters/JdG/XDeath
$playeralias	"Kyuteur"	male	*pain100	characters/JdG/Pain
$playeralias	"Kyuteur"	male	*pain75		characters/JdG/Pain
$playeralias	"Kyuteur"	male	*pain50		characters/JdG/Pain
$playeralias	"Kyuteur"	male	*pain25		characters/JdG/Pain
$playeralias	"Kyuteur"	male	*grunt		NOSOUND 
$playeralias	"Kyuteur"	male	*land		NOSOUND
$playeralias	"Kyuteur"	male	*jump		NOSOUND
$playeralias	"Kyuteur"	male	*usefail	characters/JdG/No
$playeralias	"Kyuteur"	male	*taunt		characters/JdG/Taunt