GameInfo
{
QuitMessages=
"Press Yes to stay or No to quit the game.",
"You owe me a 1v1 in Deathmatch after this.",
"You would never...",
"Leaving? But we were just about to have a feast!",
"You are a but a fool!",
"My buddy Kevin wouldn't do this."
IntermissionMusic = "INTER"
FinaleMusic = "FINALE"
dimcolor = "cyan"
dimamount = 0.2
menufontcolor_title = "CR_UNTRANSLATED"
menufontcolor_label = "White" 
menufontcolor_highlight = "CR_UNTRANSLATED"
menufontcolor_selection = "CR_UNTRANSLATED"
NoRandomPlayerClass = false
ForceSpawnEventScripts = true
ForceDamageEventScripts = true
}

map TITLEMAP "Titlemap" {	Music = "THEME" NoIntermission Next = "TITLEMAP" }

clearskills

skill baby
{
	ACSReturn = 0
	AutoUseHealth
	AmmoFactor = 2
	DamageFactor = 0.5
	EasyBossBrain
	SpawnFilter = Baby
	//PicName = "M_JKILL"
	Name = "$SKILL_BABY"
	Key = "i"
}

skill easy
{
	ACSReturn = 1
	EasyBossBrain
	SpawnFilter = Easy
	//PicName = "M_ROUGH"
	Name = "$SKILL_EASY"
	Key = "h"
}

skill normal
{
	ACSReturn = 2
	SpawnFilter = Normal
	//PicName = "M_HURT"
	Key = "h"
	Name = "$SKILL_NORMAL"
	DefaultSkill
}

skill hard
{
	ACSReturn = 3
	SpawnFilter = Hard
	//PicName = "M_ULTRA"
	Name = "$SKILL_HARD"
	Key = "u"
}

skill EnMasse
{
ACSReturn = 5
RespawnTime = 1
RespawnLimit = 1
SpawnFilter = Nightmare
MustConfirm = "Monsters respawn 1 time!"
name = "En Masse!"
//PicName = "ENMASSE"
Key = "e"
}

skill DeepHell
{
ACSReturn = 6
RespawnTime = 1
RespawnLimit = 3
SpawnFilter = Nightmare
MustConfirm = "Monsters respawn 3 times!"
name = "Deep Hell!"
//PicName = "DEEPHELL"
Key = "d"
}

skill Overkill
{
ACSReturn = 7
RespawnTime = 120
RespawnLimit = 0
SpawnFilter = Nightmare
MustConfirm = "Monsters respawn an infinite amount of times!"
name = "Overkill!"
//PicName = "OVERKILL"
Key = "o"
}

skill nightmare
{
	ACSReturn = 4
	AmmoFactor = 2
	FastMonsters
	DisableCheats
	RespawnTime = 12
	SpawnFilter = Nightmare
	//PicName = "M_NMARE"
	Name = "$SKILL_NIGHTMARE"
	MustConfirm
	Key = "n"
}

episode BYOCTEST{name="Byoc TestMap" noskillmenu}

map BYOCTEST "Byoc TestMap"{
	sky1="NOISETWL"
	music=""
	nointermission
	noautosavehint
	allowrespawn
	next="BYOCTEST"
}

map titlemap "Titlmap"{
nointermission
sky1=SKY1
cluster=1
music="nf-chill"
}