ACTOR GreenCard : BlueSkull replaces BlueSkull
{
  Tag "Green Card"
  Inventory.PickupMessage "Picked up the Green Card!"
  Inventory.Icon "GKEY1"
  States
  {
  Spawn:
    GKEY A 10
    GKEY B 10 Bright
    Loop
  }
}

ACTOR OrangeCard : YellowSkull replaces YellowSkull
{
  Tag "Orange Card"
  Inventory.PickupMessage "Picked up the Orange Card!"
  Inventory.Icon "OKEY1"
  States
  {
  Spawn:
    OKEY A 10
    OKEY B 10 Bright
    Loop
  }
}

ACTOR PurpleCard : RedSkull replaces RedSkull
{
  Tag "Purple Card"
  Inventory.PickupMessage "Picked up the Purple Card!"
  Inventory.Icon "PKEY1"
  States
  {
  Spawn:
    PKEY A 10
    PKEY B 10 Bright
    Loop
  }
}

Actor RedCard2 : RedCard replaces RedCard 
{
Tag "Red Card"
}

Actor BlueCard2 : BlueCard replaces BlueCard 
{
Tag "Blue Card"
}

Actor YellowCard2 : YellowCard replaces YellowCard 
{
Tag "Yellow Card"
}
