/*

WAD and DECORATE by Hax Murderer
Foliage sprites ripped by Powergloveninja!
2014


Originally generated by a script I wrote:
http://repl.it/UxV

-- Hax Murderer 

template = "ACTOR DaggerFallThing$$$ ####\n\
{\n\
  Tag \"Daggerfall Thing $$$\"\n\
  Radius 16\n\
  Height 16\n\
  States\n\
  {\n\
  Spawn:\n\
    SPRITE SPLET -1\n\
    Stop\n\
  }\n\
}\n\
";

var thingIndex = 1;
var actorId = 16130;
var letter = String.fromCharCode(65);

for (firstLetter = 65; firstLetter <= 72; firstLetter++)
{
    for (secondLetter = 65; secondLetter <= 90; secondLetter++)
	{
		var sprite = "DFF" + String.fromCharCode(firstLetter);
        decorate = template.replace(/\$\$\$/g, thingIndex++);
		decorate = decorate.replace("####", actorId++);
		decorate = decorate.replace("SPRITE", sprite);
    	decorate = decorate.replace("SPLET", String.fromCharCode(secondLetter));        
		console.log(decorate);
	}
}

*/

//Purely decorative superclass
Actor DaggerFallShrub
{
  +CLIENTSIDEONLY
  +NOINTERACTION
}

ACTOR DaggerFallThing1 : DaggerFallShrub 16130
{
  Tag "Daggerfall Shrub 1"
  Radius 48
  Height 32
  States
  {
  Spawn:
    DFFA A -1
    Stop
  }
}

actor ProceduralFoliage : DaggerFallShrub
{
  +CLIENTSIDEONLY
  -NOINTERACTION
  //-NOBLOCKMAP
  +DONTOVERLAP
  +NOGRAVITY
  +SOLID
  //+FIXMAPTHINGPOS
  //+BLOCKEDBYSOLIDACTORS
  RenderStyle Normal
  Alpha 0.0

  //Special dimensions to make the procedural vegetation spawn better
  Radius 16
  Height -1

  States
  {
  Spawn:
	TNT1 A 0
	//TNT1 A 1 ACS_ExecuteAlways(951, 0, 0, 0, 0)
	TNT1 A 2
	Stop
  }
}

ACTOR ProceduralGrass1 : ProceduralFoliage
{
/* Inherits:
  +CLIENTSIDEONLY
  +NOINTERACTION
  +DONTOVERLAP
from DaggerFallShrub! That's important!
*/

  States
  {
  Spawn:
    TNT1 A 0
	TNT1 A 0 ACS_ExecuteAlways(958, 0, score)
        DFFD BBBBBB 2 A_FadeIn(0.2)
  Still:
        DFFD B 8
	TNT1 A 0 ACS_ExecuteAlways(951, 0, score)
	loop
  Death:
        DFFD B 3 A_FadeOut(0.1)
	Loop
  }
}

ACTOR ProceduralGrass2 : ProceduralFoliage
{
  States
  {
  Spawn:
    TNT1 A 0
	TNT1 A 0 ACS_ExecuteAlways(958, 0, score)
  	DFFE SSSSSS 2 A_FadeIn(0.2)
  Still:
	DFFE S 8 
	TNT1 A 0 ACS_ExecuteAlways(951, 0, score)
	loop
  Death:
	DFFE S 3 A_FadeOut(0.1)
	Loop
  }
}


ACTOR ProceduralGrass3 : ProceduralFoliage
{
  States
  {
  Spawn:
    TNT1 A 0
	TNT1 A 0 ACS_ExecuteAlways(958, 0, score)
  	DFFB WWWWWW 2 A_FadeIn(0.2)
  Still:
	DFFB W 8 
	TNT1 A 0 ACS_ExecuteAlways(951, 0, score)
	loop
  Death:
	DFFB W 3 A_FadeOut(0.1)
	Loop
  }
}

ACTOR ProceduralGrass4 : ProceduralFoliage
{
  States
  {
  Spawn:
    TNT1 A 0
	TNT1 A 0 ACS_ExecuteAlways(958, 0, score)
  	DFFC JJJJJJ 2 A_FadeIn(0.2)
  Still:
	DFFC J 8 
	TNT1 A 0 ACS_ExecuteAlways(951, 0, score)
	loop
  Death:
	DFFC J 3 A_FadeOut(0.1)
	Loop
  }
}

ACTOR ProceduralGrass5 : ProceduralFoliage
{
  States
  {
  Spawn:
    TNT1 A 0
	TNT1 A 0 ACS_ExecuteAlways(958, 0, score)
  	DFFC LLLLLL 2 A_FadeIn(0.2)
  Still:
	DFFC L 8 
	TNT1 A 0 ACS_ExecuteAlways(951, 0, score)
	loop
  Death:
	DFFC L 3 A_FadeOut(0.1)
	Loop
  }
}

ACTOR ProceduralGrass6 : ProceduralFoliage
{
  States
  {
  Spawn:
    TNT1 A 0
	TNT1 A 0 ACS_ExecuteAlways(958, 0, score)
  	DFFB TTTTTT 2 A_FadeIn(0.2)
  Still:
	DFFB T 8 
	TNT1 A 0 ACS_ExecuteAlways(951, 0, score)
	loop
  Death:
	DFFB T 3 A_FadeOut(0.1)
	Loop
  }
}


ACTOR ProceduralGrass7 : ProceduralFoliage
{
  States
  {
  Spawn:
    TNT1 A 0
	TNT1 A 0 ACS_ExecuteAlways(958, 0, score)
  	DFFC NNNNNN 2 A_FadeIn(0.2)
  Still:
	DFFC N 8 
	TNT1 A 0 ACS_ExecuteAlways(951, 0, score)
	loop
  Death:
	DFFC N 3 A_FadeOut(0.1)
	Loop
  }
}

ACTOR ProceduralGrass8 : ProceduralFoliage
{
  States
  {
  Spawn:
    TNT1 A 0
	TNT1 A 0 ACS_ExecuteAlways(958, 0, score)
  	DFFE DDDDDD 2 A_FadeIn(0.2)
  Still:
	DFFE D 8 
	TNT1 A 0 ACS_ExecuteAlways(951, 0, score)
	loop
  Death:
	DFFE D 3 A_FadeOut(0.1)
	Loop
  }
}

ACTOR ProceduralGrass9 : ProceduralFoliage
{
  States
  {
  Spawn:
    TNT1 A 0
	TNT1 A 0 ACS_ExecuteAlways(958, 0, score)
  	DFFE VVVVVV 2 A_FadeIn(0.2)
  Still:
	DFFE V 8 
	TNT1 A 0 ACS_ExecuteAlways(951, 0, score)
	loop
  Death:
	DFFE V 3 A_FadeOut(0.1)
	Loop
  }
}

ACTOR ProceduralGrass10 : ProceduralFoliage
{
  Scale 0.5
  States
  {
  Spawn:
    TNT1 A 0
        TNT1 A 0 ACS_ExecuteAlways(958, 0, score)
        SAAX AAAAAA 2 A_FadeIn(0.2)
  Still:
        SAAX A 8
        TNT1 A 0 ACS_ExecuteAlways(951, 0, score)
        loop
  Death:
        SAAX A 3 A_FadeOut(0.1)
        Loop
  }
}


ACTOR DaggerFallThing2 : MinableRock 16131
{
  Tag "Daggerfall Rock - Mossy"
  Radius 24
  Height 32
  States
  {
  Spawn:
    DFFA B -1
    Stop
  }
}

ACTOR DaggerFallThing3 : DaggerFallShrub 16132
{
  Tag "Daggerfall Shrub - Fern Tall"
  +CLIENTSIDEONLY
  Radius 32
  Height 48
  States
  {
  Spawn:
    DFFA C -1
    Stop
  }
}

ACTOR DaggerFallThing4 : DaggerFallShrub 16133
{
  Tag "Daggerfall Flower - Dandy Squashed"
  +CLIENTSIDEONLY
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA D -1
    Stop
  }
}

/*
ACTOR DaggerFallThing5 16134
{
  Tag "Daggerfall "
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA E -1
    Stop
  }
}*/

ACTOR DaggerFallThing6 : DaggerFallShrub 16135
{
  Tag "Daggerfall Marsh - Dead Cat Tails"
  +CLIENTSIDEONLY
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA F -1
    Stop
  }
}

ACTOR DaggerFallThing7 : DaggerFallShrub 16136
{
  Tag "Daggerfall Tree - Tiny Magical"
  +CLIENTSIDEONLY
  Radius 16
  Height 24
  States
  {
  Spawn:
    DFFA G -1
    Stop
  }
}
/*
ACTOR DaggerFallThing8 16137
{
  Tag "Daggerfall Thing 8"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA H -1
    Stop
  }
}*/

ACTOR DaggerFallThing9 : SlowChoppableTree 16138
{
  //$Sprite DFFAI0
  Tag "Daggerfall Tree - Even Deadener"
  Radius 16
  Height 48
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFA I -1
    Stop
  }
}

ACTOR DaggerFallThing10 : DaggerFallShrub 16139
{
  Tag "Daggerfall Shrub with Rock"
  +CLIENTSIDEONLY
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA J -1
    Stop
  }
}

/*
ACTOR DaggerFallThing11 16140
{
  Tag "Daggerfall Thing 11"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA K -1
    Stop
  }
}

ACTOR DaggerFallThing12 16141
{
  Tag "Daggerfall Thing 12"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA L -1
    Stop
  }
}

ACTOR DaggerFallThing13 16142
{
  Tag "Daggerfall Thing 13"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA M -1
    Stop
  }
}

ACTOR DaggerFallThing14 16143
{
  Tag "Daggerfall Thing 14"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA N -1
    Stop
  }
}*/

ACTOR DaggerFallThing15 : DaggerFallShrub 16144
{
  Tag "Daggerfall Shrub - Plant"
  +CLIENTSIDEONLY
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA O -1
    Stop
  }
}

ACTOR DaggerFallThing16 : SlowChoppableTree 16145
{
  //$Sprite DFFAP0
  Tag "Daggerfall Tree - Windy dead"
  Radius 16
  Height 32
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFA P -1
    Stop
  }
}

/*
ACTOR DaggerFallThing17 16146
{
  Tag "Daggerfall Thing 17"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA Q -1
    Stop
  }
}

ACTOR DaggerFallThing18 16147
{
  Tag "Daggerfall Thing 18"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA R -1
    Stop
  }
}*/


ACTOR DaggerFallThing19 : DaggerFallShrub 16148
{
  Tag "Daggerfall Plant - GREEN"
  +CLIENTSIDEONLY
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA S -1
    Stop
  }
}
/*
ACTOR DaggerFallThing20 16149
{
  Tag "Daggerfall Thing 20"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA T -1
    Stop
  }
}

ACTOR DaggerFallThing21 16150
{
  Tag "Daggerfall Thing 21"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA U -1
    Stop
  }
}*/

ACTOR DaggerFallThing22 : DaggerFallShrub 16151
{
  Tag "Daggerfall Rock"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA V -1
    Stop
  }
}

ACTOR DaggerFallThing23 : DaggerFallShrub 16152
{
  Tag "Daggerfall Shrub - Postfern"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA W -1
    Stop
  }
}

ACTOR DaggerFallThing24 : DaggerFallShrub 16153
{
  Tag "Daggerfall Shrub - Thistle-like"
  Radius 16
  Height 32
  States
  {
  Spawn:
    DFFA X -1
    Stop
  }
}
/*
ACTOR DaggerFallThing25 16154
{
  Tag "Daggerfall Thing 25"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFA Y -1
    Stop
  }
}*/

ACTOR DaggerFallThing26 : MinableRock 16155
{
  Tag "Daggerfall Rock - Sharpy"
  Radius 16
  Height 32
  States
  {
  Spawn:
    DFFA Z -1
    Stop
  }
}
/*
ACTOR DaggerFallThing27 16156
{
  Tag "Daggerfall Thing 27"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB A -1
    Stop
  }
}

ACTOR DaggerFallThing28 16157
{
  Tag "Daggerfall Thing 28"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB B -1
    Stop
  }
}*/

ACTOR DaggerFallThing29 : DaggerFallShrub 16158
{
  Tag "Daggerfall Rock - Grey Bumpy"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB C -1
    Stop
  }
}

ACTOR DaggerFallThing30 : SlowChoppableTree 16159
{
  //$Sprite DFFBD0
  Tag "Daggerfall Tree - Deadswamp"
  Radius 16
  Height 32
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFB D -1
    Stop
  }
}

ACTOR DaggerFallThing31 : DaggerFallShrub 16160
{
  Tag "Daggerfall Plant - Bulb"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB E -1
    Stop
  }
}

ACTOR DaggerFallThing32 : ChoppableTree 16161
{
  //$Sprite DFFBF0
  Tag "Daggerfall Tree - Safari"
  Radius 16
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFB F -1
    Stop
  }
}

ACTOR DaggerFallThing33 : ChoppableTree  16162
{
  //$Sprite DFFBG0
  Tag "Daggerfall Tree - Japanese Garden"
  Radius 16
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFB G -1
    Stop
  }
}
/*
ACTOR DaggerFallThing34 16163
{
  Tag "Daggerfall Thing 34"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB H -1
    Stop
  }
}

ACTOR DaggerFallThing35 16164
{
  Tag "Daggerfall Thing 35"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB I -1
    Stop
  }
}
*/
ACTOR DaggerFallThing36 : MinableRock 16165
{
  Tag "Daggerfall Rock - Big"
  Radius 24
  Height 32
  States
  {
  Spawn:
    DFFB J -1
    Stop
  }
}

ACTOR DaggerFallThing37 : SlowChoppableTree 16166
{
  //$Sprite DFFBK0
  Tag "Daggerfall Tree - Deadtall"
  Radius 16
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFB K -1
    Stop
  }
}

ACTOR DaggerFallThing38 : MinableRock 16167
{
  Tag "Daggerfall Rock - Dark Big"
  Radius 24
  Height 64
  States
  {
  Spawn:
    DFFB L -1
    Stop
  }
}

ACTOR DaggerFallThing39 : MinableRock 16168
{
  Tag "Daggerfall Rock - Brown"
  Radius 16
  Height 24
  States
  {
  Spawn:
    DFFB M -1
    Stop
  }
}

/*
ACTOR DaggerFallThing40 16169
{
  Tag "Daggerfall Thing 40"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB N -1
    Stop
  }
}*/

ACTOR DaggerFallThing41 : MinableRock 16170
{
  Tag "Daggerfall Rock - Grey Outcropping 4"
  Radius 24
  Height 48
  States
  {
  Spawn:
    DFFB O -1
    Stop
  }
}

ACTOR DaggerFallThing42 : MinableRock 16171
{
  Tag "Daggerfall Rock - Grey Outcropping 5"
  Radius 24
  Height 48
  States
  {
  Spawn:
    DFFB P -1
    Stop
  }
}
/*
ACTOR DaggerFallThing43 16172
{
  Tag "Daggerfall Thing 43"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB Q -1
    Stop
  }
}*/

ACTOR DaggerFallThing44 : DaggerFallShrub 16173
{
  Tag "Daggerfall Shrub - Fern 3"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB R -1
    Stop
  }
}

ACTOR DaggerFallThing45 : DaggerFallShrub 16174
{
  Tag "Daggerfall Logs"
  Radius 24
  Height 16
  States
  {
  Spawn:
    DFFB S -1
    Stop
  }
}

ACTOR DaggerFallThing46 : DaggerFallShrub 16175
{
  Tag "Daggerfall Flower - Dandy"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB T -1
    Stop
  }
}
/*
ACTOR DaggerFallThing47 16176
{
  Tag "Daggerfall Thing 47"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB U -1
    Stop
  }
}*/

/*
ACTOR DaggerFallThing48 16177
{
  Tag "Daggerfall Thing 48"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB V -1
    Stop
  }
}*/

ACTOR DaggerFallThing49 : DaggerFallShrub 16178
{
  Tag "Daggerfall Shrub - Fern 6"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFB W -1
    Stop
  }
}

ACTOR DaggerFallThing50 : SlowChoppableTree 16179
{
  //$Sprite DFFBX0
  Tag "Daggerfall Tree - Dead Fuller"
  Radius 16
  Height 100
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFB X -1
    Stop
  }
}

ACTOR DaggerFallThing51 : ChoppableTree 16180
{
  //$Sprite DFFBY0
  Tag "Daggerfall Tree - Full"
  Radius 20
  Height 150
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFB Y -1
    Stop
  }
}

ACTOR DaggerFallThing52 : SlowChoppableTree 16181
{
  //$Sprite DFFBZ0
  Tag "Daggerfall Tree - Dead"
  Radius 16
  Height 96
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFB Z -1
    Stop
  }
}

ACTOR DaggerFallThing53 : ChoppableTree 16182
{
  //$Sprite DFFCA0
  Tag "Daggerfall Tree - Evergreen"
  Radius 16
  Height 128
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFC A -1
    Stop
  }
}
/*
ACTOR DaggerFallThing54 16183
{
  Tag "Daggerfall Thing 54"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC B -1
    Stop
  }
}

ACTOR DaggerFallThing55 16184
{
  Tag "Daggerfall Thing 55"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC C -1
    Stop
  }
}*/

ACTOR DaggerFallThing56 : MinableRock 16185
{
  Tag "Daggerfall Rock - Biggie"
  Radius 24
  Height 24
  States
  {
  Spawn:
    DFFC D -1
    Stop
  }
}

ACTOR DaggerFallThing57 : SlowChoppableTree 16186
{
  //$Sprite DFFCE0
  Tag "Daggerfall Tree - Dead windy"
  Radius 16
  Height 48
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFC E -1
    Stop
  }
}
/*
ACTOR DaggerFallThing58 16187
{
  Tag "Daggerfall Thing 58"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC F -1
    Stop
  }
}*/

ACTOR DaggerFallThing59 : MinableRock 16188
{
  Tag "Daggerfall Rock - Grey mossy outcropping"
  Radius 24
  Height 48
  States
  {
  Spawn:
    DFFC G -1
    Stop
  }
}

ACTOR DaggerFallThing60 : MinableRock 16189
{
  Tag "Daggerfall Rock - Grey outcropping"
  Radius 24
  Height 32
  States
  {
  Spawn:
    DFFC H -1
    Stop
  }
}
/*
ACTOR DaggerFallThing61 16190
{
  Tag "Daggerfall Thing 61"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC I -1
    Stop
  }
}

ACTOR DaggerFallThing62 16191
{
  Tag "Daggerfall Thing 62"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC J -1
    Stop
  }
}*/

ACTOR DaggerFallThing63 : DaggerFallShrub 16192
{
  Tag "Daggerfall Shrub - Protofern"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC K -1
    Stop
  }
}

ACTOR DaggerFallThing64 : DaggerFallShrub 16193
{
  Tag "Daggerfall Shrub - Fern 2"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC L -1
    Stop
  }
}
/*
ACTOR DaggerFallThing65 16194
{
  Tag "Daggerfall Thing 65"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC M -1
    Stop
  }
}

ACTOR DaggerFallThing66 16195
{
  Tag "Daggerfall Thing 66"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC N -1
    Stop
  }
}*/

ACTOR DaggerFallThing67 : DaggerFallShrub 16196
{
  Tag "Daggerfall Tree - Low Fluff"
  Radius 16
  Height 32
  States
  {
  Spawn:
    DFFC O -1
    Stop
  }
}
/*
ACTOR DaggerFallThing68 16197
{
  Tag "Daggerfall Thing 68"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC P -1
    Stop
  }
}*/

ACTOR DaggerFallThing69 : SlowChoppableTree 16198
{
  //$Sprite DFFCQ0
  Tag "Daggerfall Tree - Dead Desert 2"
  Radius 16
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFC Q -1
    Stop
  }
}

ACTOR DaggerFallThing70 : MinableRock 16199
{
  Tag "Daggerfall Rock - Mossy Tall"
  Radius 24
  Height 64
  States
  {
  Spawn:
    DFFC R -1
    Stop
  }
}
/*
ACTOR DaggerFallThing71 16200
{
  Tag "Daggerfall"
  Radius 24
  Height 64
  States
  {
  Spawn:
    DFFC S -1
    Stop
  }
}

ACTOR DaggerFallThing72 16201
{
  Tag "Daggerfall Thing 72"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC T -1
    Stop
  }
}*/

ACTOR DaggerFallThing73 : DaggerFallShrub 16202
{
  Tag "Daggerfall Shrub - Round"
  Radius 24
  Height 24
  States
  {
  Spawn:
    DFFC U -1
    Stop
  }
}

ACTOR DaggerFallThing74 : DaggerFallShrub 16203
{
  Tag "Daggerfall Shrub - Fern Big"
  Radius 16
  Height 32
  States
  {
  Spawn:
    DFFC V -1
    Stop
  }
}

ACTOR DaggerFallThing75 : DaggerFallShrub 16204
{
  Tag "Daggerfall Shrub - Desert Weirdo"
  Radius 16
  Height 32
  States
  {
  Spawn:
    DFFC W -1
    Stop
  }
}

ACTOR DaggerFallThing76 : DaggerFallShrub 16205
{
  Tag "Daggerfall Shrub - Desert Claw"
  Radius 24
  Height 16
  States
  {
  Spawn:
    DFFC X -1
    Stop
  }
}

ACTOR DaggerFallThing77 : MinableRock 16206
{
  Tag "Daggerfall Rock - Middlefinger"
  Radius 16
  Height 24
  States
  {
  Spawn:
    DFFC Y -1
    Stop
  }
}
/*
ACTOR DaggerFallThing78 16207
{
  Tag "Daggerfall Thing 78"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFC Z -1
    Stop
  }
}

ACTOR DaggerFallThing79 16208
{
  Tag "Daggerfall Thing 79"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD A -1
    Stop
  }
}*/

ACTOR DaggerFallThing80 : DaggerFallShrub 16209
{
  Tag "Daggerfall Shrub - Fern 5"
  Radius 24
  Height 16
  States
  {
  Spawn:
    DFFD B -1
    Stop
  }
}
/*
ACTOR DaggerFallThing81 16210
{
  Tag "Daggerfall Thing 81"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD C -1
    Stop
  }
}*/

ACTOR DaggerFallThing82 : DaggerFallShrub 16211
{
  Tag "Daggerfall Shrub - Pink"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD D -1
    Stop
  }
}

ACTOR DaggerFallThing83 : DaggerFallShrub 16212
{
  Tag "Daggerfall Shrub - Notfern"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD E -1
    Stop
  }
}
/*
ACTOR DaggerFallThing84 16213
{
  Tag "Daggerfall Thing 84"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD F -1
    Stop
  }
}

ACTOR DaggerFallThing85 16214
{
  Tag "Daggerfall Thing 85"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD G -1
    Stop
  }
}*/

ACTOR DaggerFallThing86 : ChoppableTree 16215
{
  //$Sprite DFFDH0
  Tag "Daggerfall Tree - Evergreen 4"
  Radius 16
  Height 128
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFD H -1
    Stop
  }
}

ACTOR DaggerFallThing87 : DaggerFallShrub 16216
{
  Tag "Daggerfall Tree on Rock"
  Radius 16
  Height 64
  States
  {
  Spawn:
    DFFD I -1
    Stop
  }
}

ACTOR DaggerFallThing88 : DaggerFallShrub 16217
{
  Tag "Daggerfall Shrub - Bulby"
  Radius 16
  Height 32
  States
  {
  Spawn:
    DFFD J -1
    Stop
  }
}
/*
ACTOR DaggerFallThing89 16218
{
  Tag "Daggerfall Thing 89"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD K -1
    Stop
  }
}*/

ACTOR DaggerFallThing90 : SlowChoppableTree 16219
{
  //$Sprite DFFDL0
  Tag "Daggerfall Tree - Deadwood"
  Radius 16
  Height 70
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFD L -1
    Stop
  }
}
/*
ACTOR DaggerFallThing91 16220
{
  Tag "Daggerfall Thing 91"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD M -1
    Stop
  }
}*/

ACTOR DaggerFallThing92 : SlowChoppableTree 16221
{
  //$Sprite DFFDN0
  Tag "Daggerfall Tree - Dead Grey"
  Radius 16
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFD N -1
    Stop
  }
}

ACTOR DaggerFallThing93 : DaggerFallShrub 16222
{
  Tag "Daggerfall Shrub - Misc"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD O -1
    Stop
  }
}
/*
ACTOR DaggerFallThing94 16223
{
  Tag "Daggerfall Thing 94"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD P -1
    Stop
  }
}

ACTOR DaggerFallThing95 16224
{
  Tag "Daggerfall Thing 95"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD Q -1
    Stop
  }
}

ACTOR DaggerFallThing96 16225
{
  Tag "Daggerfall Thing 96"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD R -1
    Stop
  }
}

ACTOR DaggerFallThing97 16226
{
  Tag "Daggerfall Thing 97"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD S -1
    Stop
  }
}
*/
ACTOR DaggerFallThing98 : DaggerFallShrub 16227
{
  Tag "Daggerfall Shrub - Bulby 2"
  Radius 16
  Height 32
  States
  {
  Spawn:
    DFFD T -1
    Stop
  }
}

ACTOR DaggerFallThing99 : DaggerFallShrub 16228
{
  Tag "Daggerfall Shrub - Deserty 2"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD U -1
    Stop
  }
}

ACTOR DaggerFallThing100 : DaggerFallShrub 16229
{
  Tag "Daggerfall Shrub - Weed"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD V -1
    Stop
  }
}

ACTOR DaggerFallThing101 16230
{
  Tag "Daggerfall Mushroom 1"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD W -1
    Stop
  }
}

/*
ACTOR DaggerFallThing102 16231
{
  Tag "Daggerfall Thing 102"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD X -1
    Stop
  }
}*/

ACTOR DaggerFallThing103 : DaggerFallShrub 16232
{
  Tag "Daggerfall Thing Shrub 2"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD Y -1
    Stop
  }
}

ACTOR DaggerFallThing104 : DaggerFallShrub 16233
{
  Tag "Daggerfall Shrub - Desert Thistle"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFD Z -1
    Stop
  }
}

ACTOR DaggerFallThing105 : DaggerFallShrub 16234
{
  Tag "Daggerfall Rock 1"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE A -1
    Stop
  }
}

/*
ACTOR DaggerFallThing106 16235
{
  Tag "Daggerfall Thing 106"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE B -1
    Stop
  }
}*/

ACTOR DaggerFallThing107 16236
{
  Tag "Daggerfall Mushroom 2"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE C -1
    Stop
  }
}

/*
ACTOR DaggerFallThing108 16237
{
  Tag "Daggerfall Thing 108"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE D -1
    Stop
  }
}*/

ACTOR DaggerFallThing109 : DaggerFallShrub 16238
{
  Tag "Daggerfall Shrub - Thistle 2"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE E -1
    Stop
  }
}

ACTOR DaggerFallThing110 : DaggerFallShrub 16239
{
  Tag "Daggerfall Shrub - Desert Palm"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE F -1
    Stop
  }
}

ACTOR DaggerFallThing111 : DaggerFallShrub 16240
{
  Tag "Daggerfall Rock 2"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE G -1
    Stop
  }
}

ACTOR DaggerFallThing112 : ChoppableTree 16241
{
  //$Sprite DFFEH0
  Tag "Daggerfall Tree - Small Shaped"
  Radius 16
  Height 16
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFE H -1
    Stop
  }
}

ACTOR DaggerFallThing113 : DaggerFallShrub 16242
{
  Tag "Daggerfall Shrub - Flower 1"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE I -1
    Stop
  }
}

/*
ACTOR DaggerFallThing114 16243
{
  Tag "Daggerfall Thing 114"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE J -1
    Stop
  }
}*/

ACTOR DaggerFallThing115 : SlowChoppableTree 16244
{
  //$Sprite DFFEK0
  Tag "Daggerfall Tree - Dead Half-Tree"
  Radius 16
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFE K -1
    Stop
  }
}

ACTOR DaggerFallThing116 : SlowChoppableTree 16245
{
  //$Sprite DFFEL0
  Tag "Daggerfall Tree - Dead Half-Tree 2"
  Radius 16
  Height 16
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFE L -1
    Stop
  }
}

/*
ACTOR DaggerFallThing117 16246
{
  Tag "Daggerfall Thing 117"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE M -1
    Stop
  }
}*/

ACTOR DaggerFallThing118 : DaggerFallShrub 16247
{
  Tag "Daggerfall Rock 3"
  Radius 24
  Height 16
  States
  {
  Spawn:
    DFFE N -1
    Stop
  }
}

/*
ACTOR DaggerFallThing119 16248
{
  Tag "Daggerfall Thing 119"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE O -1
    Stop
  }
}*/

/*
ACTOR DaggerFallThing120 16249
{
  Tag "Daggerfall Thing 120"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE P -1
    Stop
  }
}

ACTOR DaggerFallThing121 16250
{
  Tag "Daggerfall Thing 121"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE Q -1
    Stop
  }
}*/

ACTOR DaggerFallThing122 : DaggerFallShrub 16251
{
  Tag "Daggerfall Flower 3"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE R -1
    Stop
  }
}

ACTOR DaggerFallThing123 : DaggerFallShrub 16252
{
  Tag "Daggerfall Shrub - Tiny Plant 1"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE S -1
    Stop
  }
}

ACTOR DaggerFallThing124 : DaggerFallShrub 16253
{
  Tag "Daggerfall Shrub - Desert Octopus Plant"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE T -1
    Stop
  }
}

ACTOR DaggerFallThing125 : DaggerFallShrub 16254
{
  Tag "Daggerfall Rock 5"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE U -1
    Stop
  }
}

ACTOR DaggerFallThing126 : DaggerFallShrub 16255
{
  Tag "Daggerfall Shrub - Tiny 2"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE V -1
    Stop
  }
}

ACTOR DaggerFallThing127 : DaggerFallShrub 16256
{
  Tag "Daggerfall Shrub - Fall 1"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE W -1
    Stop
  }
}

ACTOR DaggerFallThing128 : DaggerFallShrub 16257
{
  Tag "Daggerfall Shrub - Tiny 3"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE X -1
    Stop
  }
}

ACTOR DaggerFallThing129 : SlowChoppableTree 16258
{
  //$Sprite DFFEY0
  Tag "Daggerfall Tree - Dead Stump 3"
  Radius 16
  Height 48
  States
  {
  Spawn:
    DFFE Y -1
    Stop
  }
}

ACTOR DaggerFallThing130 : DaggerFallShrub 16259
{
  Tag "Daggerfall Shrub - on Big Rock"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFE Z -1
    Stop
  }
}

ACTOR DaggerFallThing131 : DaggerFallShrub 16260
{
  Tag "Daggerfall Rock - Medium Brown"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFF A -1
    Stop
  }
}

/*
ACTOR DaggerFallThing132 16261
{
  Tag "Daggerfall Thing 132"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFF B -1
    Stop
  }
}

ACTOR DaggerFallThing133 16262
{
  Tag "Daggerfall Thing 133"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFF C -1
    Stop
  }
}

ACTOR DaggerFallThing134 16263
{
  Tag "Daggerfall Thing 134"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFF D -1
    Stop
  }
}*/

ACTOR DaggerFallThing135 : ChoppableTree 16264
{
  //$Sprite DFFFE0
  Tag "Daggerfall Tree 3"
  Radius 26
  Height 96
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFF E -1
    Stop
  }
}

ACTOR DaggerFallThing136 16265
{
  Tag "Daggerfall Mushroom - Double"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFF F -1
    Stop
  }
}

ACTOR DaggerFallThing137 : ChoppableTree 16266
{
  //$Sprite DFFFG0
  Tag "Daggerfall Tree 4"
  Radius 16
  Height 48
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFF G -1
    Stop
  }
}

ACTOR DaggerFallThing138 : MinableRock 16267
{
  Tag "Daggerfall Rock - Brown Desert Outcropping"
  Radius 24
  Height 64
  States
  {
  Spawn:
    DFFF H -1
    Stop
  }
}

ACTOR DaggerFallThing139 : MinableRock 16268
{
  Tag "Daggerfall Rock - Grey Outcropping 1"
  Radius 24
  Height 48
  States
  {
  Spawn:
    DFFF I -1
    Stop
  }
}

ACTOR DaggerFallThing140 : ChoppableTree 16269
{
  //$Sprite DFFFJ0
  Tag "Daggerfall Tree - Dead 4"
  Radius 16
  Height 76
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFF J -1
    Stop
  }
}

/*
ACTOR DaggerFallThing141 16270
{
  Tag "Daggerfall Thing 141"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFF K -1
    Stop
  }
}*/

ACTOR DaggerFallThing142 : ChoppableTree 16271
{
  //$Sprite DFFFL0
  Tag "Daggerfall Tree - Plush"
  Radius 24
  Height 48
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFF L -1
    Stop
  }
}

ACTOR DaggerFallThing143 : MinableRock 16272
{
  Tag "Daggerfall Rock - Pile"
  Radius 16
  Height 32
  States
  {
  Spawn:
    DFFF M -1
    Stop
  }
}

ACTOR DaggerFallThing144 : DaggerFallShrub 16273
{
  Tag "Daggerfall Shrub - Pointy"
  Radius 32
  Height 16
  States
  {
  Spawn:
    DFFF N -1
    Stop
  }
}

ACTOR DaggerFallThing145 : MinableRock 16274
{
  Tag "Daggerfall Rock - Grey Outcropping 2"
  Radius 32
  Height 48
  States
  {
  Spawn:
    DFFF O -1
    Stop
  }
}

ACTOR DaggerFallThing146 : MinableRock 16275
{
  Tag "Daggerfall Rock - w/Wood"
  Radius 16
  Height 32
  States
  {
  Spawn:
    DFFF P -1
    Stop
  }
}

ACTOR DaggerFallThing147 : MinableRock 16276
{
  Tag "Daggerfall Rock - Grey Outcropping 3"
  Radius 32
  Height 32
  States
  {
  Spawn:
    DFFF Q -1
    Stop
  }
}

ACTOR DaggerFallThing148 : ChoppableTree 16277
{
  //$Sprite DFFFR0
  Tag "Daggerfall Tree - Plush 2"
  Radius 32
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFF R -1
    Stop
  }
}

ACTOR DaggerFallThing149 : ChoppableTree 16278
{
  //$Sprite DFFFS0
  Tag "Daggerfall Tree - Japanese"
  Radius 32
  Height 48
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFF S -1
    Stop
  }
}

ACTOR DaggerFallThing150 : ChoppableTree 16279
{
  //$Sprite DFFFT0
  Tag "Daggerfall Tree - Desert"
  Radius 16
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFF T -1
    Stop
  }
}

ACTOR DaggerFallThing151 16280
{
  Tag "Daggerfall Cactus"
  Radius 16
  Height 48
  States
  {
  Spawn:
    DFFF U -1
    Stop
  }
}

ACTOR DaggerFallThing152 : SlowChoppableTree 16281
{
  //$Sprite DFFFV0
  Tag "Daggerfall Tree - Dead 5"
  Radius 32
  Height 48
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFF V -1
    Stop
  }
}

ACTOR DaggerFallThing153 : SlowChoppableTree 16282
{
  //$Sprite DFFFW0
  Tag "Daggerfall Tree - Dead 6"
  Radius 16
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFF W -1
    Stop
  }
}
/*
ACTOR DaggerFallThing154 16283
{
  Tag "Daggerfall Thing 154"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFF X -1
    Stop
  }
}*/

ACTOR DaggerFallThing155 : ChoppableTree 16284
{
  //$Sprite DFFFY0
  Tag "Daggerfall Tree - Plush 3"
  Radius 32
  Height 100
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFF Y -1
    Stop
  }
}

ACTOR DaggerFallThing156 : SlowChoppableTree 16285
{
  //$Sprite DFFFZ0
  Tag "Daggerfall Tree - Stump 4"
  Radius 16
  Height 48
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFF Z -1
    Stop
  }
}

ACTOR DaggerFallThing157 : ChoppableTree 16286
{
  //$Sprite DFFGA0
  Tag "Daggerfall Tree - Palm tree"
  Radius 16
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG A -1
    Stop
  }
}

ACTOR DaggerFallThing158 16287
{
  Tag "Daggerfall Cactus 2"
  Radius 16
  Height 32
  States
  {
  Spawn:
    DFFG B -1
    Stop
  }
}

/*
ACTOR DaggerFallThing159 16288
{
  Tag "Daggerfall Thing 159"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFG C -1
    Stop
  }
}

ACTOR DaggerFallThing160 16289
{
  Tag "Daggerfall Thing 160"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFG D -1
    Stop
  }
}

ACTOR DaggerFallThing161 16290
{
  Tag "Daggerfall Thing 161"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFG E -1
    Stop
  }
}*/

ACTOR DaggerFallThing162 : ChoppableTree 16291
{
  //$Sprite DFFGF0
  Tag "Daggerfall Tree - Plush 4"
  Radius 16
  Height 120
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG F -1
    Stop
  }
}

ACTOR DaggerFallThing163 : SlowChoppableTree 16292
{
  //$Sprite DFFGG0
  Tag "Daggerfall Tree - Dead Swamp"
  Radius 24
  Height 48
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG G -1
    Stop
  }
}

ACTOR DaggerFallThing164 : ChoppableTree 16293
{
  //$Sprite DFFGH0
  Tag "Daggerfall Tree - Palm Short"
  Radius 24
  Height 48
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG H -1
    Stop
  }
}

ACTOR DaggerFallThing165 16294
{
  Tag "Daggerfall Cactus 3"
  Radius 16
  Height 48
  States
  {
  Spawn:
    DFFG I -1
    Stop
  }
}

ACTOR DaggerFallThing166 : MinableRock 16295
{
  Tag "Daggerfall Rock - Sharp Outcropping"
  Radius 16
  Height 48
  States
  {
  Spawn:
    DFFG J -1
    Stop
  }
}

ACTOR DaggerFallThing167 : DaggerFallShrub 16296
{
  Tag "Daggerfall Shrub - Fern"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFG K -1
    Stop
  }
}

//Dummy for backwards compatibility - this actor was a duplicate before
actor DaggerFallThing168 : DaggerFallThing162 16297 {}


ACTOR DaggerFallThing169 : ChoppableTree 16298
{
  //$Sprite DFFGM0
  Tag "Daggerfall Tree - Evergreen"
  Radius 32
  Height 128
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG M -1
    Stop
  }
}

ACTOR DaggerFallThing170 : DaggerFallShrub 16299
{
  Tag "Daggerfall Shrub - Fern 2"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFG N -1
    Stop
  }
}

ACTOR DaggerFallThing171 : ChoppableTree 16300
{
  //$Sprite DFFGO0
  Tag "Daggerfall Tree - Jungle Skinny"
  Radius 16
  Height 100
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG O -1
    Stop
  }
}

ACTOR DaggerFallThing172 : ChoppableTree 16301
{
  //$Sprite DFFGP0
  Tag "Daggerfall Tree - Ferntree"
  Radius 48
  Height 48
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG P -1
    Stop
  }
}

ACTOR DaggerFallThing173 : ChoppableTree 16302
{
  //$Sprite DFFGQ0
  Tag "Daggerfall Tree - Evergreen 2"
  Radius 32
  Height 128
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG Q -1
    Stop
  }
}

ACTOR DaggerFallThing174 : ChoppableTree 16303
{
  //$Sprite DFFGR0
  Tag "Daggerfall Tree - Plush 6"
  Radius 32
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG R -1
    Stop
  }
}
/*
ACTOR DaggerFallThing175 16304
{
  Tag "Daggerfall Thing 175"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFG S -1
    Stop
  }
}*/

ACTOR DaggerFallThing176 : SlowChoppableTree 16305
{
  //$Sprite DFFGT0
  Tag "Daggerfall Tree - Deserty"
  Radius 48
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG T -1
    Stop
  }
}

ACTOR DaggerFallThing177 16306
{
  Tag "Daggerfall Rocks"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFG U -1
    Stop
  }
}

ACTOR DaggerFallThing178 : ChoppableTree 16307
{
  //$Sprite DFFGV0
  Tag "Daggerfall Tree - Jungle 1"
  Radius 16
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG V -1
    Stop
  }
}

ACTOR DaggerFallThing179 : SlowChoppableTree 16308
{
  //$Sprite DFFGW0
  Tag "Daggerfall Tree - Dead Desert"
  Radius 16
  Height 96
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG W -1
    Stop
  }
}

ACTOR DaggerFallThing180 : ChoppableTree 16309
{
  //$Sprite DFFGZ0
  Tag "Daggerfall Tree - Evergreen Skinny"
  Radius 16
  Height 128
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFG Z -1
    Stop
  }
}

ACTOR DaggerFallThing181 16310
{
  Tag "Daggerfall Rock"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFG Y -1
    Stop
  }
}
/*
ACTOR DaggerFallThing182 16311
{
  Tag "Daggerfall Thing 182"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFG Z -1
    Stop
  }
}*/


ACTOR DaggerFallThing183 : ChoppableTree 16312
{
  //$Sprite DFFHA0
  Tag "Daggerfall Tree - Skinny Bunchy"
  Radius 16
  Height 100
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFH A -1
    Stop
  }
}

ACTOR DaggerFallThing184 : SlowChoppableTree 16313
{
  //$Sprite DFFHB0
  Tag "Daggerfall Tree - Dead Safari"
  Radius 16
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFH B -1
    Stop
  }
}

ACTOR DaggerFallThing185 : ChoppableTree 16314
{
  //$Sprite DFFHC0
  Tag "Daggerfall Tree - Japanese Garden"
  Radius 24
  Height 64
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFH C -1
    Stop
  }
}

ACTOR DaggerFallThing186 16315
{
  Tag "Daggerfall Skeleton - Fat Snake"
  Radius 32
  Height 16
  States
  {
  Spawn:
    DFFH D -1
    Stop
  }
}
/*
ACTOR DaggerFallThing187 16316
{
  Tag "Daggerfall Thing 187"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH E -1
    Stop
  }
}*/

ACTOR DaggerFallThing188 16317
{
  Tag "Daggerfall Tree - Garden Rock"
  Radius 32
  Height 64
  States
  {
  Spawn:
    DFFH F -1
    Stop
  }
}

ACTOR DaggerFallThing189 : DaggerFallShrub 16318
{
  Tag "Daggerfall Shrub - Fern 3"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH G -1
    Stop
  }
}

ACTOR DaggerFallThing190 : DaggerFallShrub 16319
{
  Tag "Daggerfall Shrub - Thingy"
  Radius 16
  Height 24
  States
  {
  Spawn:
    DFFH H -1
    Stop
  }
}

ACTOR DaggerFallThing191 : DaggerFallShrub 16320
{
  Tag "Daggerfall Shrub - Desert Dead"
  Radius 24
  Height 24
  States
  {
  Spawn:
    DFFH I -1
    Stop
  }
}
/*
ACTOR DaggerFallThing192 16321
{
  Tag "Daggerfall Thing 192"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH J -1
    Stop
  }
}

ACTOR DaggerFallThing193 16322
{
  Tag "Daggerfall Thing 193"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH K -1
    Stop
  }
}

ACTOR DaggerFallThing194 16323
{
  Tag "Daggerfall Thing 194"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH L -1
    Stop
  }
}*/

ACTOR DaggerFallThing195 : DaggerFallShrub 16324
{
  Tag "Daggerfall Shrub - Big"
  Radius 32
  Height 32
  States
  {
  Spawn:
    DFFH M -1
    Stop
  }
}

ACTOR DaggerFallThing196 : DaggerFallShrub 16325
{
  Tag "Daggerfall Shrub - Ferny"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH N -1
    Stop
  }
}

ACTOR DaggerFallThing197 : DaggerFallShrub 16326
{
  Tag "Daggerfall Shrub - Fatty"
  Radius 24
  Height 24
  States
  {
  Spawn:
    DFFH O -1
    Stop
  }
}

ACTOR DaggerFallThing198 : DaggerFallShrub 16327
{
  Tag "Daggerfall Shrub - Marge"
  Radius 16
  Height 24
  States
  {
  Spawn:
    DFFH P -1
    Stop
  }
}

ACTOR DaggerFallThing199 : MinableRock 16328
{
  Tag "Daggerfall Rock - Outcropping Grey 3"
  Radius 24
  Height 48
  States
  {
  Spawn:
    DFFH Q -1
    Stop
  }
}

ACTOR DaggerFallThing200 : MinableRock 16329
{
  Tag "Daggerfall Rock - Grey Outcropping Sharper"
  Radius 24
  Height 48
  States
  {
  Spawn:
    DFFH R -1
    Stop
  }
}
/*
ACTOR DaggerFallThing201 16330
{
  Tag "Daggerfall Thing 201"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH S -1
    Stop
  }
}*/

ACTOR DaggerFallThing202 : SlowChoppableTree 16331
{
  //$Sprite DFFHT0
  Tag "Daggerfall Tree - Deader"
  Radius 24
  Height 96
  States
  {
  Spawn:
    TNT1 A 0 A_KillChildren
    TNT1 A 0 A_SpawnItemEx("DoomZFlamePawn", 0, 0, 0, 0,0,0, 0, SXF_SETMASTER, 0)
  SpawnStill:
    DFFH T -1
    Stop
  }
}

/*
ACTOR DaggerFallThing203 16332
{
  Tag "Daggerfall Thing 203"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH U -1
    Stop
  }
}

ACTOR DaggerFallThing204 16333
{
  Tag "Daggerfall Thing 204"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH V -1
    Stop
  }
}

ACTOR DaggerFallThing205 16334
{
  Tag "Daggerfall Thing 205"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH W -1
    Stop
  }
}

ACTOR DaggerFallThing206 16335
{
  Tag "Daggerfall Thing 206"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH X -1
    Stop
  }
}

ACTOR DaggerFallThing207 16336
{
  Tag "Daggerfall Thing 207"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH Y -1
    Stop
  }
}

ACTOR DaggerFallThing208 16337
{
  Tag "Daggerfall Thing 208"
  Radius 16
  Height 16
  States
  {
  Spawn:
    DFFH Z -1
    Stop
  }
}*/
