//hardwareshader [texture/sprite/graphic] SomeTextureNameHere
HardwareShader Sprite WTFLA0
{
shader GL/sprayer/arot.txt
}
HardwareShader Sprite WTFLB0
{
shader GL/sprayer/arot.txt
}
HardwareShader Sprite WTFLC0
{
shader GL/sprayer/arot.txt
}
HardwareShader Sprite WTFLD0
{
shader GL/sprayer/arot.txt
}
HardwareShader Sprite WTFLE0
{
shader GL/sprayer/arot.txt
}
HardwareShader Sprite WTFLF0
{
shader GL/sprayer/arot.txt
}

HardwareShader Sprite WTF2A0
{
shader GL/sprayer/arot.txt
}
