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Version 0.1

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DESCRIPTION
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Final Stand is a mod for Zandronum that adds a dynamic respawn timer system to Team Last Man Standing (TLMS). 
The more a team dies, the longer their respawn times become. 
A penalty system also increases over time, making it progressively harder to recover from deaths.

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FEATURES
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-Players respawn with a delay based on their team's accumulated deaths.
-Each time a player on a team dies, the team's respawn time increases.
-A penalty system scales every 30 seconds, further increasing respawn times.
-On-screen HUD messages inform players of their respawn times and team penalties.

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CVARS AND SERVER VARIABLES
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"fs_penaltyamt" - Sets the initial penalty for deaths, in seconds. Default 2.
"fs_penaltyscalar" - Determines how much the penalty increases over time, in seconds. Default 2.

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INSTALLATION AND USAGE
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Offline with bots:
1. Drag and drop this .pk3 on Zandronum.exe alongside any TLMS-compatible WADs.
2. Adjust the CVars as needed in the console if needed
3. Go to Options > Multiplayer Options > Offline Skirmish
4. Configure the skirmish, make sure to set the gamemode to Team Last Man Standing and set Win Limit to a value greater than zero to cycle between maps.
5. Hit start game, and enjoy!

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CREDITS
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Made by auratoostronk.
Inspired by Diabotical's "Wipeout" mode, and Call of Duty Warzone's "Resurgence" mode.
