// Constants
#include "actors/constants.dec"

// Main Actors
#include "actors/base.dec"
#include "actors/global.dec"
#include "actors/effects.dec"
#include "actors/gibs.dec"
#include "actors/automap.dec"
#include "actors/circlefire.dec"
#include "actors/achievements.dec"

// Classes
#include "actors/classes/marine.dec"
#include "actors/classes/hunter.dec"
#include "actors/classes/cyborg.dec"
#include "actors/classes/sjas.dec"
#include "actors/classes/creeper.dec"
#include "actors/classes/jskull.dec"

#include "actors/classes/choke.dec"
#include "actors/classes/ghostbuster.dec"

#include "actors/classes/engineer.dec"
#include "actors/classes/frostbite.dec"

// Trill

#include "actors/damagedisplay/flags.dec"
#include "actors/damagedisplay/numbers.dec"
#include "actors/pingbutton.dec"