TeamLMS
{
    addflag DONTSPAWNMAPTHINGS

	GameSettings
    {
        sv_unblockallies = true
        sv_shootthroughallies = true
        sv_dontpushallies = true
		sv_useteamstartsindm = true
		sv_noautoaim = true
		sv_chasecam = false
		sv_noexit = true
		winlimit = 3
		lms_spectatorchat = 1
		lms_spectatorview = 1

		onlineonly 
		{
			sv_lmscountdowntime = 15
		}
    }

	LockedGameSettings
	{
		Compat_ClientsSendFullButtonInfo = true
		Compat_NoLand = true
		sv_nodrop = true
		sv_forcealpha = true
		sv_forcevideodefaults = true
		sv_nomedals = true
		sv_noidentifytarget = true
		sv_nocrouch = true
		sv_weapondrop = false
		sv_infiniteinventory = false
		sv_infiniteammo = false
		sv_doubleammo = false
		sv_unblockplayers = false
		TeamDamage = 0

		onlineonly
		{
			sv_nokill = true
		}
	}
}

TeamPlay
{
    addflag DONTSPAWNMAPTHINGS

	GameSettings
    {
        sv_unblockallies = true
        sv_shootthroughallies = true
        sv_dontpushallies = true
		sv_useteamstartsindm = true
		sv_noautoaim = true
		sv_chasecam = false
		sv_noexit = true
		
		onlineonly 
		{
			sv_lmscountdowntime = 15
		}
    }

	LockedGameSettings
	{
		Compat_ClientsSendFullButtonInfo = true
		Compat_NoLand = true
		sv_nodrop = true
		sv_forcealpha = true
		sv_forcevideodefaults = true
		sv_nomedals = true
		sv_noidentifytarget = true
		sv_nocrouch = true
		sv_weapondrop = false
		sv_infiniteinventory = false
		sv_infiniteammo = false
		sv_unblockplayers = false
		TeamDamage = 0

		onlineonly
		{
			sv_nokill = true
		}
	}
}

Deathmatch
{ 
    addflag DONTSPAWNMAPTHINGS

	GameSettings
    {
        sv_unblockallies = true
        sv_shootthroughallies = true
        sv_dontpushallies = true
		sv_useteamstartsindm = true
		sv_noautoaim = true
		sv_chasecam = false
		sv_noexit = true

		onlineonly 
		{
			sv_lmscountdowntime = 15
		}
    }

	LockedGameSettings
	{
		Compat_ClientsSendFullButtonInfo = true
		Compat_NoLand = true
		sv_nodrop = true
		sv_forcealpha = true
		sv_forcevideodefaults = true
		sv_nomedals = true
		sv_noidentifytarget = true
		sv_nocrouch = true
		sv_weapondrop = false
		sv_infiniteinventory = false
		sv_infiniteammo = false
		sv_unblockplayers = false
		TeamDamage = 0

		onlineonly
		{
			sv_nokill = true
		}
	}
}