//gldefs by TheAgaures with some minor adjustments and additional objects by me

//decoration light definitions
//HumanBBQ gldefs by Gothic
FlickerLight MTORCH_1
{
Color 1.0 1.0 0.0
Size 34
SecondarySize 38
Chance 0.3
Offset 0 30 0
}

FlickerLight MTORCH_2
{
Color 1.0 1.0 0.0
Size 38
SecondarySize 42
Chance 0.3
Offset 0 30 0
}

FlickerLight MTORCH_3
{
Color 1.0 1.0 0.0
Size 36
SecondarySize 40
Chance 0.3
Offset 0 30 0
}

object HumanBBQ1
{
    frame HBBQA { light MTORCH_1 }
	frame HBBQB { light MTORCH_2 }
	frame HBBQC { light MTORCH_3 }
}

object HumanBBQ2
{
    frame HBB2A { light MTORCH_1 }
	frame HBB2B { light MTORCH_2 }
	frame HBB2C { light MTORCH_3 }
}

//Ceiling lamp
pointlight CeilLamplight
{
    color 1.0 1.0 0.8
    size 45
    offset 0 35 0
}

object CeilingLamp
{
	frame TLP6A {light CeilLamplight}
}

//Office lamp
pointlight officeLamplight
{
    color 1.0 1.0 0.8
    size 45
    offset 0 50 0
}

object OfficeLamp
{
	frame LAMPA0 {light officeLamplight}
}

//flame weapon projectile light definitions
flickerlight IncineratorFire0
{
	color 1.0 0.3 0.0
	size 24
	secondarySize 30
	chance 0.7
}


flickerlight IncineratorFire1
{
	color 1.0 0.3 0.0
	size 48
	secondarySize 52
	chance 0.7
}

flickerlight IncineratorFire2
{
	color 1.0 0.3 0.0
	size 56
	secondarySize 62
	chance 0.7
}

flickerlight IncineratorFire3
{
	color 1.0 0.3 0.0
	size 75
	secondarySize 78
	chance 0.7
}

object HeatwaveRipper
{
	frame HETBA {light IncineratorFire2}
	frame HETBB {light IncineratorFire2}
	frame HETBC {light IncineratorFire3}
	frame HETBD {light IncineratorFire3}
	frame HETBE {light IncineratorFire2}
	frame HETBF {light IncineratorFire2}
	frame HETBG {light IncineratorFire1}
	frame HETBH {light IncineratorFire1}
	frame HETBI {light IncineratorFire0}
}

object IncineratorFlame
{
	frame IFLMA {light IncineratorFire0}
	frame IFLMB {light IncineratorFire0}
	frame IFLMC {light IncineratorFire0}
	frame IFLMD {light IncineratorFire1}
	frame IFLME {light IncineratorFire1}
	frame IFLMF {light IncineratorFire0}
	frame IFLMG {light IncineratorFire0}
	frame IFLMH {light IncineratorFire0}
	frame IFLMI {light IncineratorFire0}
	frame IFLMJ {light IncineratorFire1}
	frame IFLMK {light IncineratorFire1}
	frame IFLML {light IncineratorFire2}
	frame IFLMM {light IncineratorFire2}
	frame IFLMN {light IncineratorFire1}
	frame IFLMO {light IncineratorFire1}
	frame IFLMP {light IncineratorFire0}
}

//monster light definitions

pointlight GhoulAttack1
{
	color 1.0 1.0 0.0
	size 36
}
pointlight GhoulAttack2
{
	color 1.0 1.0 0.0
	size 40
}
pointlight GhoulAttack3
{
	color 1.0 1.0 0.0
	size 52
}
pointlight GhoulAttack4
{
	color 1.0 1.0 0.0
	size 64
}
pointlight GhoulPain1
{
	color 0.2 0.2 1.0
	size 24
}
pointlight GhoulPain2
{
	color 0.2 0.2 1.0
	size 32
}
pointlight GhoulPain3
{
	color 0.2 0.2 1.0
	size 42
}
pointlight GhoulPain4
{
	color 0.2 0.2 1.0
	size 52
}
pointlight GhoulDeath1
{
	color 0.2 1.0 0.1
	size 24
}
pointlight GhoulDeath
{
	color 0.2 1.0 0.1
	size 32
}
pointlight GhoulDeath2
{
	color 0.2 1.0 0.1
	size 42
}
pointlight GhoulDeath3
{
	color 0.2 1.0 0.1
	size 52
}
pointlight GhoulDeath4
{
	color 0.2 1.0 0.1
	size 64
}
pointlight GhoulFireball1
{
	color 1.0 1.0 0.0
	size 42
}
pointlight GhoulFireball2
{
	color 1.0 1.0 0.0
	size 36
}
pointlight GhoulFireball3
{
	color 1.0 1.0 0.0
	size 30
}
pointlight GhoulFireball4
{
	color 1.0 1.0 0.0
	size 18
}

object Ghoul
{
	frame GHULL {light GhoulAttack1}
	frame GHULM {light GhoulAttack2}
	frame GHULN {light GhoulAttack3}
	frame GHULO {light GhoulAttack4}
	frame GHULP {light GhoulPain1}
	frame GHULQ {light GhoulPain2}
	frame GHULR {light GhoulPain3}
	frame GHULK {light GhoulPain4}
	frame GHULL {light GhoulPain4}
	frame GHULM {light GhoulDeath1}
	frame GHULN {light GhoulDeath2}
	frame GHULO {light GhoulDeath3}
	frame GHULP {light GhoulDeath4}
	frame GHULQ {light GhoulDeath3}
	frame GHULR {light GhoulDeath2}
}
object GhoulBall
{
	frame GBALA {light GhoulFireball3}
	frame GBALB {light GhoulFireball2}
	frame GBALC {light GhoulFireball1}
	frame APBXA {light GhoulFireball3}
	frame APBXB {light GhoulFireball2}
	frame APBXC {light GhoulFireball2}
	frame APBXD {light GhoulFireball1}
	frame APBXE {light GhoulFireball4}
}


pointlight BansheeLight
{
	color 1.0 0.0 0.0
	size 64
}
pointlight BansheeLightX1
{
	color 1.0 0.2 0.0
	size 68
}
pointlight BansheeLightX2
{
	color 1.0 0.4 0.0
	size 94
}
pointlight BansheeLightX3
{
	color 1.0 0.3 0.0
	size 76
}
pointlight BansheeLightX4
{
	color 1.0 0.1 0.0
	size 48
}

object Banshee
{
	frame BSHEA {light BansheeLight}
	frame BSHEB {light BansheeLight}
	frame BSHEC {light BansheeLight}
	frame BSHED {light BansheeLight}
	frame BSHEE {light BansheeLightX1}
	frame BSHEF {light BansheeLightX2}
	frame BSHEG {light BansheeLightX3}
	frame BSHEH {light BansheeLightX4}
}

pointlight MindweaverF1
{
	color 1.0 0.9 0.0
	size 82
}
pointlight MindweaverF2
{
	color 1.0 0.8 0.0
	size 52
}
pointlight MindweaverX1
{
	color 1.0 0.6 0.0
	size 108
}
pointlight MindweaverX2
{
	color 1.0 0.3 0.0
	size 88
}
pointlight MindweaverX3
{
	color 1.0 0.1 0.0
	size 64
}
pointlight MindweaverX4
{
	color 1.0 0.0 0.0
	size 48
}

object Mindweaver
{
	frame CSPIG {light MindweaverF2}
	frame CSPIH {light MindweaverF1}
	frame CSPIL {light MindweaverX1}
	frame CSPIM {light MindweaverX2}
	frame CSPIN {light MindweaverX3}
	frame CSPIO {light MindweaverX4}
}

pointlight ShocktrooperPlasmaFire
{
	color 0.1 0.1 1.0
	size 48
}

object Shocktrooper
{
	frame STPOF {light ShocktrooperPlasmaFire}
}

flickerlight VassagoFireball
{
	color 1.0 0.7 0.0
	size 48
	secondarysize 56
	chance 0.8
}
pointlight VassagoFireballX1
{
	color 1.0 0.7 0.0
	size 78
}
pointlight VassagoFireballX2
{
	color 1.0 0.7 0.0
	size 88
}
pointlight VassagoFireballX3
{
	color 1.0 0.7 0.0
	size 80
}
flickerlight VassagoFire1
{
	color 1.0 0.7 0.0
	size 64
	secondarysize 68
	chance 0.8
}
flickerlight VassagoFire2
{
	color 1.0 0.7 0.0
	size 52
	secondarysize 56
	chance 0.8
}
flickerlight VassagoFire3
{
	color 1.0 0.7 0.0
	size 40
	secondarysize 44
	chance 0.8
}
flickerlight VassagoFire4
{
	color 1.0 0.7 0.0
	size 20
	secondarysize 23
	chance 0.8
}
object Vassago
{
	frame VASSJ0 {light VassagoFireballX2}
	frame VASSK0 {light VassagoFireballX2}
	frame VASSL0 {light VassagoFireballX3}
	frame VASSM0 {light VassagoFireballX3}
	frame VASSN0 {light VassagoFireballX3}
	frame VASSO0 {light VassagoFireballX1}
	frame VASSP0 {light VassagoFireball}
}

object VassagoFlame
{
	frame VFLMA {light VassagoFireball}
	frame VFLMB {light VassagoFireball}
	frame VFLMC {light VassagoFireballX1}
	frame VFLMD {light VassagoFireballX2}
	frame VFLME {light VassagoFireballX3}
	frame VFLMF {light VassagoFire1}
	frame VFLMG {light VassagoFire1}
	frame VFLMH {light VassagoFire1}
	frame VFLMI {light VassagoFire1}
	frame VFLMJ {light VassagoFire2}
	frame VFLMK {light VassagoFire2}
	frame VFLML {light VassagoFire3}
	frame VFLMM {light VassagoFire3}
	frame VFLMN {light VassagoFire3}
	frame VFLMO {light VassagoFire4}
	frame VFLMP {light VassagoFire4}
	frame VFLMQ {light VassagoFire4}
}

pointlight TyrantFire
{
	color 1.0 0.3 0.0
	size 72
}
pointlight TyrantX1
{
	color 1.0 0.1 0.0
	size 64
}
pointlight TyrantX2
{
	color 1.0 0.0 0.0
	size 82
}
pointlight TyrantX3
{
	color 1.0 0.0 0.0
	size 90
}
pointlight TyrantX4
{
	color 0.8 0.0 0.0
	size 100
}
pointlight TyrantX5
{
	color 0.6 0.0 0.0
	size 103
}
pointlight TyrantX6
{
	color 0.3 0.0 0.0
	size 96
}
pointlight TyrantX7
{
	color 0.1 0.0 0.0
	size 64
}
object Tyrant
{
	frame CYB2F {light TyrantFire}
	frame CYB2I {light TyrantX1}
	frame CYB2J {light TyrantX2}
	frame CYB2K {light TyrantX3}
	frame CYB2L {light TyrantX4}
	frame CYB2M {light TyrantX5}
	frame CYB2N {light TyrantX6}
	frame CYB2O {light TyrantX7}
}


//officelamp
BrightMap Sprite LAMPB0 	{Map "graphics/brightmaps/officelamp/LAMPB0" DisableFullBright}
BrightMap Sprite LAMPC0 	{Map "graphics/brightmaps/officelamp/LAMPC0" DisableFullBright}
BrightMap Sprite LAMPD0 	{Map "graphics/brightmaps/officelamp/LAMPD0" DisableFullBright}

//brightmaps by TheAgaures
//ghoul
BrightMap Sprite GHULA1 	{Map "graphics/brightmaps/ghoul/GHOLA1" DisableFullBright}
BrightMap Sprite GHULA2A8 	{Map "graphics/brightmaps/ghoul/GHOLA2A8" DisableFullBright}
BrightMap Sprite GHULA3A7 	{Map "graphics/brightmaps/ghoul/GHOLA3A7" DisableFullBright}
BrightMap Sprite GHULB1 	{Map "graphics/brightmaps/ghoul/GHOLB1" DisableFullBright}
BrightMap Sprite GHULB2B8 	{Map "graphics/brightmaps/ghoul/GHOLB2B8" DisableFullBright}
BrightMap Sprite GHULB3B7 	{Map "graphics/brightmaps/ghoul/GHOLB3B7" DisableFullBright}
BrightMap Sprite GHULC1 	{Map "graphics/brightmaps/ghoul/GHOLC1" DisableFullBright}
BrightMap Sprite GHULC2C8 	{Map "graphics/brightmaps/ghoul/GHOLC2C8" DisableFullBright}
BrightMap Sprite GHULC3C7 	{Map "graphics/brightmaps/ghoul/GHOLC3C7" DisableFullBright}
BrightMap Sprite GHULD1 	{Map "graphics/brightmaps/ghoul/GHOLD1" DisableFullBright}
BrightMap Sprite GHULD2D8 	{Map "graphics/brightmaps/ghoul/GHOLD2D8" DisableFullBright}
BrightMap Sprite GHULD3D7 	{Map "graphics/brightmaps/ghoul/GHOLD3D7" DisableFullBright}
BrightMap Sprite GHULE1 	{Map "graphics/brightmaps/ghoul/GHOLE1" DisableFullBright}
BrightMap Sprite GHULE2E8 	{Map "graphics/brightmaps/ghoul/GHOLE2E8" DisableFullBright}
BrightMap Sprite GHULE3E7 	{Map "graphics/brightmaps/ghoul/GHOLE3E7" DisableFullBright}
BrightMap Sprite GHULE4E6 	{Map "graphics/brightmaps/ghoul/GHOLE4E6" DisableFullBright}
BrightMap Sprite GHULE5 	{Map "graphics/brightmaps/ghoul/GHOLE5" DisableFullBright}
BrightMap Sprite GHULF1 	{Map "graphics/brightmaps/ghoul/GHOLF1" DisableFullBright}
BrightMap Sprite GHULF2F8 	{Map "graphics/brightmaps/ghoul/GHOLF2F8" DisableFullBright}
BrightMap Sprite GHULF3F7 	{Map "graphics/brightmaps/ghoul/GHOLF3F7" DisableFullBright}
BrightMap Sprite GHULF4F6 	{Map "graphics/brightmaps/ghoul/GHOLF4F6" DisableFullBright}
BrightMap Sprite GHULF5 	{Map "graphics/brightmaps/ghoul/GHOLF5" DisableFullBright}
BrightMap Sprite GHULG1 	{Map "graphics/brightmaps/ghoul/GHOLG1" DisableFullBright}
BrightMap Sprite GHULG2G8 	{Map "graphics/brightmaps/ghoul/GHOLG2G8" DisableFullBright}
BrightMap Sprite GHULG3G7 	{Map "graphics/brightmaps/ghoul/GHOLG3G7" DisableFullBright}
BrightMap Sprite GHULG4G6 	{Map "graphics/brightmaps/ghoul/GHOLG4G6" DisableFullBright}
BrightMap Sprite GHULG5 	{Map "graphics/brightmaps/ghoul/GHOLG5" DisableFullBright}
BrightMap Sprite GHULH1 	{Map "graphics/brightmaps/ghoul/GHOLH1" DisableFullBright}
BrightMap Sprite GHULH2H8 	{Map "graphics/brightmaps/ghoul/GHOLH2H8" DisableFullBright}
BrightMap Sprite GHULH3H7 	{Map "graphics/brightmaps/ghoul/GHOLH3H7" DisableFullBright}
BrightMap Sprite GHULH4H6 	{Map "graphics/brightmaps/ghoul/GHOLH4H6" DisableFullBright}
BrightMap Sprite GHULH5 	{Map "graphics/brightmaps/ghoul/GHOLH5" DisableFullBright}
BrightMap Sprite GHULI1 	{Map "graphics/brightmaps/ghoul/GHOLI1" DisableFullBright}
BrightMap Sprite GHULI2I8 	{Map "graphics/brightmaps/ghoul/GHOLI2I8" DisableFullBright}
BrightMap Sprite GHULI3I7 	{Map "graphics/brightmaps/ghoul/GHOLI3I7" DisableFullBright}
BrightMap Sprite GHULI4I6 	{Map "graphics/brightmaps/ghoul/GHOLI4I6" DisableFullBright}
BrightMap Sprite GHULI5 	{Map "graphics/brightmaps/ghoul/GHOLI5" DisableFullBright}
BrightMap Sprite GHULJ1 	{Map "graphics/brightmaps/ghoul/GHOLJ1" DisableFullBright}
BrightMap Sprite GHULJ2J8 	{Map "graphics/brightmaps/ghoul/GHOLJ2J8" DisableFullBright}
BrightMap Sprite GHULJ3J7 	{Map "graphics/brightmaps/ghoul/GHOLJ3J7" DisableFullBright}
BrightMap Sprite GHULJ4J6 	{Map "graphics/brightmaps/ghoul/GHOLJ4J6" DisableFullBright}
BrightMap Sprite GHULJ5 	{Map "graphics/brightmaps/ghoul/GHOLJ5" DisableFullBright}
BrightMap Sprite GHULK1 	{Map "graphics/brightmaps/ghoul/GHOLK1" DisableFullBright}
BrightMap Sprite GHULK2K8 	{Map "graphics/brightmaps/ghoul/GHOLK2K8" DisableFullBright}
BrightMap Sprite GHULK3K7 	{Map "graphics/brightmaps/ghoul/GHOLK3K7" DisableFullBright}
BrightMap Sprite GHULK4K6 	{Map "graphics/brightmaps/ghoul/GHOLK4K6" DisableFullBright}
BrightMap Sprite GHULK5 	{Map "graphics/brightmaps/ghoul/GHOLK5" DisableFullBright}
BrightMap Sprite GHULM0 	{Map "graphics/brightmaps/ghoul/GHOLM0" DisableFullBright}
BrightMap Sprite GHULN0 	{Map "graphics/brightmaps/ghoul/GHOLN0" DisableFullBright}
BrightMap Sprite GHULO0 	{Map "graphics/brightmaps/ghoul/GHOLO0" DisableFullBright}
BrightMap Sprite GHULP0 	{Map "graphics/brightmaps/ghoul/GHOLP0" DisableFullBright}
BrightMap Sprite GHULQ0 	{Map "graphics/brightmaps/ghoul/GHOLQ0" DisableFullBright}
BrightMap Sprite GHULR0 	{Map "graphics/brightmaps/ghoul/GHOLR0" DisableFullBright}

//shocktrooper
BrightMap Sprite STPOF1 	{Map "graphics/brightmaps/shocktrooper/STPOF1" DisableFullBright}
BrightMap Sprite STPOF2 	{Map "graphics/brightmaps/shocktrooper/STPOF2" DisableFullBright}
BrightMap Sprite STPOF3 	{Map "graphics/brightmaps/shocktrooper/STPOF3" DisableFullBright}
BrightMap Sprite STPOF4 	{Map "graphics/brightmaps/shocktrooper/STPOF4" DisableFullBright}
BrightMap Sprite STPOF5 	{Map "graphics/brightmaps/shocktrooper/STPOF5" DisableFullBright}
BrightMap Sprite STPOF6 	{Map "graphics/brightmaps/shocktrooper/STPOF6" DisableFullBright}
BrightMap Sprite STPOF7 	{Map "graphics/brightmaps/shocktrooper/STPOF7" DisableFullBright}
BrightMap Sprite STPOF8 	{Map "graphics/brightmaps/shocktrooper/STPOF8" DisableFullBright}

//mindweaver
BrightMap Sprite CSPIA1D1 	{Map "graphics/brightmaps/mindweaver/MDWV1" DisableFullBright}
BrightMap Sprite CSPIA3A7 	{Map "graphics/brightmaps/mindweaver/MDWV2" DisableFullBright}
BrightMap Sprite CSPIB1E1 	{Map "graphics/brightmaps/mindweaver/MDWV3" DisableFullBright}
BrightMap Sprite CSPIB3B7 	{Map "graphics/brightmaps/mindweaver/MDWV4" DisableFullBright}
BrightMap Sprite CSPIC1F1 	{Map "graphics/brightmaps/mindweaver/MDWV5" DisableFullBright}
BrightMap Sprite CSPIC2C8 	{Map "graphics/brightmaps/mindweaver/MDWV6" DisableFullBright}
BrightMap Sprite CSPIF2F8 	{Map "graphics/brightmaps/mindweaver/MDWV7" DisableFullBright}
BrightMap Sprite CSPIG1 	{Map "graphics/brightmaps/mindweaver/MDWV8" DisableFullBright}
BrightMap Sprite CSPIG2G8 	{Map "graphics/brightmaps/mindweaver/MDWV9" DisableFullBright}
BrightMap Sprite CSPIH1		{Map "graphics/brightmaps/mindweaver/MDWV10" DisableFullBright}
BrightMap Sprite CSPIH2H8 	{Map "graphics/brightmaps/mindweaver/MDWV11" DisableFullBright}
BrightMap Sprite CSPIH3H7 	{Map "graphics/brightmaps/mindweaver/MDWV12" DisableFullBright}
BrightMap Sprite CSPIH4H6 	{Map "graphics/brightmaps/mindweaver/MDWV13" DisableFullBright}
BrightMap Sprite CSPIH5 	{Map "graphics/brightmaps/mindweaver/MDWV14" DisableFullBright}
BrightMap Sprite CSPII1 	{Map "graphics/brightmaps/mindweaver/MDWV15" DisableFullBright}
BrightMap Sprite CSPII2 	{Map "graphics/brightmaps/mindweaver/MDWV16" DisableFullBright}
BrightMap Sprite CSPII3 	{Map "graphics/brightmaps/mindweaver/MDWV17" DisableFullBright}
BrightMap Sprite CSPII8 	{Map "graphics/brightmaps/mindweaver/MDWV18" DisableFullBright}
BrightMap Sprite CSPIJ0 	{Map "graphics/brightmaps/mindweaver/MDWV19" DisableFullBright}
BrightMap Sprite CSPIK0 	{Map "graphics/brightmaps/mindweaver/MDWV20" DisableFullBright}
BrightMap Sprite CSPIL0 	{Map "graphics/brightmaps/mindweaver/MDWV21" DisableFullBright}
BrightMap Sprite CSPIM0 	{Map "graphics/brightmaps/mindweaver/MDWV22" DisableFullBright}
BrightMap Sprite CSPIN0 	{Map "graphics/brightmaps/mindweaver/MDWV23" DisableFullBright}
BrightMap Sprite CSPIO0 	{Map "graphics/brightmaps/mindweaver/MDWV24" DisableFullBright}

//vassago						interesting naming convention :P
BrightMap Sprite VASSA1 	{Map "graphics/brightmaps/vassago/VASSAG1" DisableFullBright}
BrightMap Sprite VASSA2 	{Map "graphics/brightmaps/vassago/VASSAG2" DisableFullBright}
BrightMap Sprite VASSA3 	{Map "graphics/brightmaps/vassago/VASSAG3" DisableFullBright}
BrightMap Sprite VASSA4 	{Map "graphics/brightmaps/vassago/VASSAG4" DisableFullBright}
BrightMap Sprite VASSA5 	{Map "graphics/brightmaps/vassago/VASSAG5" DisableFullBright}
BrightMap Sprite VASSA6 	{Map "graphics/brightmaps/vassago/VASSAG6" DisableFullBright}
BrightMap Sprite VASSA7 	{Map "graphics/brightmaps/vassago/VASSAG7" DisableFullBright}
BrightMap Sprite VASSA8 	{Map "graphics/brightmaps/vassago/VASSAG8" DisableFullBright}
BrightMap Sprite VASSB1 	{Map "graphics/brightmaps/vassago/VASSAG9" DisableFullBright}
BrightMap Sprite VASSB2 	{Map "graphics/brightmaps/vassago/VASSAG10" DisableFullBright}
BrightMap Sprite VASSB3 	{Map "graphics/brightmaps/vassago/VASSAG11" DisableFullBright}
BrightMap Sprite VASSB4 	{Map "graphics/brightmaps/vassago/VASSAG12" DisableFullBright}
BrightMap Sprite VASSB5 	{Map "graphics/brightmaps/vassago/VASSAG13" DisableFullBright}
BrightMap Sprite VASSB6 	{Map "graphics/brightmaps/vassago/VASSAG14" DisableFullBright}
BrightMap Sprite VASSB7 	{Map "graphics/brightmaps/vassago/VASSAG15" DisableFullBright}
BrightMap Sprite VASSB8 	{Map "graphics/brightmaps/vassago/VASSAG16" DisableFullBright}
BrightMap Sprite VASSC1 	{Map "graphics/brightmaps/vassago/VASSAG17" DisableFullBright}
BrightMap Sprite VASSC2 	{Map "graphics/brightmaps/vassago/VASSAG18" DisableFullBright}
BrightMap Sprite VASSC3 	{Map "graphics/brightmaps/vassago/VASSAG19" DisableFullBright}
BrightMap Sprite VASSC4 	{Map "graphics/brightmaps/vassago/VASSAG20" DisableFullBright}
BrightMap Sprite VASSC5 	{Map "graphics/brightmaps/vassago/VASSAG21" DisableFullBright}
BrightMap Sprite VASSC6 	{Map "graphics/brightmaps/vassago/VASSAG22" DisableFullBright}
BrightMap Sprite VASSC7 	{Map "graphics/brightmaps/vassago/VASSAG23" DisableFullBright}
BrightMap Sprite VASSC8 	{Map "graphics/brightmaps/vassago/VASSAG24" DisableFullBright}
BrightMap Sprite VASSD1 	{Map "graphics/brightmaps/vassago/VASSAG25" DisableFullBright}
BrightMap Sprite VASSD2 	{Map "graphics/brightmaps/vassago/VASSAG26" DisableFullBright}
BrightMap Sprite VASSD3 	{Map "graphics/brightmaps/vassago/VASSAG27" DisableFullBright}
BrightMap Sprite VASSD4 	{Map "graphics/brightmaps/vassago/VASSAG28" DisableFullBright}
BrightMap Sprite VASSD5 	{Map "graphics/brightmaps/vassago/VASSAG29" DisableFullBright}
BrightMap Sprite VASSD6 	{Map "graphics/brightmaps/vassago/VASSAG30" DisableFullBright}
BrightMap Sprite VASSD7 	{Map "graphics/brightmaps/vassago/VASSAG31" DisableFullBright}
BrightMap Sprite VASSD8 	{Map "graphics/brightmaps/vassago/VASSAG32" DisableFullBright}
BrightMap Sprite VASSE1 	{Map "graphics/brightmaps/vassago/VASSAG33" DisableFullBright}
BrightMap Sprite VASSE2 	{Map "graphics/brightmaps/vassago/VASSAG34" DisableFullBright}
BrightMap Sprite VASSE3 	{Map "graphics/brightmaps/vassago/VASSAG35" DisableFullBright}
BrightMap Sprite VASSE4 	{Map "graphics/brightmaps/vassago/VASSAG36" DisableFullBright}
BrightMap Sprite VASSE5 	{Map "graphics/brightmaps/vassago/VASSAG37" DisableFullBright}
BrightMap Sprite VASSE6 	{Map "graphics/brightmaps/vassago/VASSAG38" DisableFullBright}
BrightMap Sprite VASSE7 	{Map "graphics/brightmaps/vassago/VASSAG39" DisableFullBright}
BrightMap Sprite VASSE8 	{Map "graphics/brightmaps/vassago/VASSAG40" DisableFullBright}
BrightMap Sprite VASSF1 	{Map "graphics/brightmaps/vassago/VASSAG41" DisableFullBright}
BrightMap Sprite VASSF2 	{Map "graphics/brightmaps/vassago/VASSAG42" DisableFullBright}
BrightMap Sprite VASSF3 	{Map "graphics/brightmaps/vassago/VASSAG43" DisableFullBright}
BrightMap Sprite VASSF4 	{Map "graphics/brightmaps/vassago/VASSAG44" DisableFullBright}
BrightMap Sprite VASSF5 	{Map "graphics/brightmaps/vassago/VASSAG45" DisableFullBright}
BrightMap Sprite VASSF6 	{Map "graphics/brightmaps/vassago/VASSAG46" DisableFullBright}
BrightMap Sprite VASSF7 	{Map "graphics/brightmaps/vassago/VASSAG47" DisableFullBright}
BrightMap Sprite VASSF8 	{Map "graphics/brightmaps/vassago/VASSAG48" DisableFullBright}
BrightMap Sprite VASSG1 	{Map "graphics/brightmaps/vassago/VASSAG49" DisableFullBright}
BrightMap Sprite VASSG2 	{Map "graphics/brightmaps/vassago/VASSAG50" DisableFullBright}
BrightMap Sprite VASSG3 	{Map "graphics/brightmaps/vassago/VASSAG51" DisableFullBright}
BrightMap Sprite VASSG4 	{Map "graphics/brightmaps/vassago/VASSAG52" DisableFullBright}
BrightMap Sprite VASSG5 	{Map "graphics/brightmaps/vassago/VASSAG53" DisableFullBright}
BrightMap Sprite VASSG6 	{Map "graphics/brightmaps/vassago/VASSAG54" DisableFullBright}
BrightMap Sprite VASSG7 	{Map "graphics/brightmaps/vassago/VASSAG55" DisableFullBright}
BrightMap Sprite VASSG8 	{Map "graphics/brightmaps/vassago/VASSAG56" DisableFullBright}
BrightMap Sprite VASSH1 	{Map "graphics/brightmaps/vassago/VASSAG57" DisableFullBright}
BrightMap Sprite VASSH2 	{Map "graphics/brightmaps/vassago/VASSAG58" DisableFullBright}
BrightMap Sprite VASSH3 	{Map "graphics/brightmaps/vassago/VASSAG59" DisableFullBright}
BrightMap Sprite VASSH4 	{Map "graphics/brightmaps/vassago/VASSAG60" DisableFullBright}
BrightMap Sprite VASSH5 	{Map "graphics/brightmaps/vassago/VASSAG61" DisableFullBright}
BrightMap Sprite VASSH6 	{Map "graphics/brightmaps/vassago/VASSAG62" DisableFullBright}
BrightMap Sprite VASSH7 	{Map "graphics/brightmaps/vassago/VASSAG63" DisableFullBright}
BrightMap Sprite VASSH8 	{Map "graphics/brightmaps/vassago/VASSAG64" DisableFullBright}
BrightMap Sprite VASSI1 	{Map "graphics/brightmaps/vassago/VASSAG65" DisableFullBright}
BrightMap Sprite VASSI2 	{Map "graphics/brightmaps/vassago/VASSAG66" DisableFullBright}
BrightMap Sprite VASSI3 	{Map "graphics/brightmaps/vassago/VASSAG67" DisableFullBright}
BrightMap Sprite VASSI4 	{Map "graphics/brightmaps/vassago/VASSAG68" DisableFullBright}
BrightMap Sprite VASSI5 	{Map "graphics/brightmaps/vassago/VASSAG69" DisableFullBright}
BrightMap Sprite VASSI6 	{Map "graphics/brightmaps/vassago/VASSAG70" DisableFullBright}
BrightMap Sprite VASSI7 	{Map "graphics/brightmaps/vassago/VASSAG71" DisableFullBright}
BrightMap Sprite VASSI8 	{Map "graphics/brightmaps/vassago/VASSAG72" DisableFullBright}
BrightMap Sprite VASSJ0 	{Map "graphics/brightmaps/vassago/VASSAG73" DisableFullBright}
BrightMap Sprite VASSK0 	{Map "graphics/brightmaps/vassago/VASSAG74" DisableFullBright}
BrightMap Sprite VASSL0 	{Map "graphics/brightmaps/vassago/VASSAG75" DisableFullBright}
BrightMap Sprite VASSM0 	{Map "graphics/brightmaps/vassago/VASSAG76" DisableFullBright}
BrightMap Sprite VASSN0 	{Map "graphics/brightmaps/vassago/VASSAG77" DisableFullBright}
BrightMap Sprite VASSO0 	{Map "graphics/brightmaps/vassago/VASSAG78" DisableFullBright}
BrightMap Sprite VASSP0 	{Map "graphics/brightmaps/vassago/VASSAG79" DisableFullBright}

//tyrant
BrightMap Sprite CYB2F1 	{Map "graphics/brightmaps/tyrant/TYRAN41" DisableFullBright}
BrightMap Sprite CYB2F2 	{Map "graphics/brightmaps/tyrant/TYRAN42" DisableFullBright}
BrightMap Sprite CYB2F3 	{Map "graphics/brightmaps/tyrant/TYRAN43" DisableFullBright}
BrightMap Sprite CYB2F4 	{Map "graphics/brightmaps/tyrant/TYRAN44" DisableFullBright}
BrightMap Sprite CYB2F5 	{Map "graphics/brightmaps/tyrant/TYRAN45" DisableFullBright}
BrightMap Sprite CYB2F6 	{Map "graphics/brightmaps/tyrant/TYRAN46" DisableFullBright}
BrightMap Sprite CYB2F7 	{Map "graphics/brightmaps/tyrant/TYRAN47" DisableFullBright}
BrightMap Sprite CYB2F8 	{Map "graphics/brightmaps/tyrant/TYRAN48" DisableFullBright}
BrightMap Sprite CYB2I0 	{Map "graphics/brightmaps/tyrant/TYRAN58" DisableFullBright}
BrightMap Sprite CYB2J0 	{Map "graphics/brightmaps/tyrant/TYRAN59" DisableFullBright}
BrightMap Sprite CYB2K0 	{Map "graphics/brightmaps/tyrant/TYRAN60" DisableFullBright}
BrightMap Sprite CYB2L0 	{Map "graphics/brightmaps/tyrant/TYRAN61" DisableFullBright}
BrightMap Sprite CYB2M0 	{Map "graphics/brightmaps/tyrant/TYRAN62" DisableFullBright}
BrightMap Sprite CYB2N0 	{Map "graphics/brightmaps/tyrant/TYRAN63" DisableFullBright}
BrightMap Sprite CYB2O0 	{Map "graphics/brightmaps/tyrant/TYRAN64" DisableFullBright}